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Gryffin
Full Character
Stat Block
--- Gryffin --- Runes: Fertility Harmony Fire/Sky Type: Player Character Homeland: Sartar Occupation: Healer Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 80 L Ransom: 500 L Description: Wandering medic Stats: Strength: 8 (40%) Constitution: 12 (60%) Size: 11 (55%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 18 (90%) Charisma: 12 (60%) Derived Stats: DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 13 Healing Rate: 2 Magic Points: 18 Spirit Damage: 1D6+1 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 90% Loyalty (Clan) 80% Loyalty (Tribe) 80% Devotion (Orlanth) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 60% Air 50% Earth 20% Power Runes: Truth 50% Harmony 100% Man 50% Illusion 50% Fertility 100% Beast 50% Movement 50% Stasis 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 15% Ride (Horse) 30% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 40% Sing 65% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 30% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 25% Customs (Heortling) 0% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 105% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 55% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 100% Treat Poison 60% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 55% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 30% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Insight (Human) 40% Listen 35% Scan 35% Search 35% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 40% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 55% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 45% Small Shield 30% Spirit Magic: Befuddle (2pts) Disruption (1pts) Heal (6pts) Rune Spells: Flight (1pts) Lightning (1pts) Earth Shield (3pts) Melee Attacks: Medium Shield 45% 1D4 SR 7 12/12 HP Fist 40% 1D3 SR 8 0/0 HP Grapple 40% Special SR 8 0/0 HP Ranged Attacks: Sling 55% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 120 Lunars Healer's Kit 20 L in coin Miscellaneous items worth 100 L
** Gryffin ** Runes: Fertility Harmony Fire/Sky Homeland: Sartar, Occupation: Healer, Initiate of Cult: Orlanth Adventurous STR: 8, CON: 12, SIZ: 11, DEX: 13, INT: 15, POW: 18, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 10%, Love (Family) 90%, Loyalty (Clan) 80%, Loyalty (Tribe) 80%, Devotion (Orlanth) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Fire/Sky 60%, Air 50%, Earth 20%, Beast 50%, Movement 50%, Stasis 50%, Truth 50%, Harmony 100%, Man 50%, Illusion 50%, Fertility 100%, Skills: First Aid 105%, Treat Disease 100%, Sing 65%, Treat Poison 60%, Worship (Orlanth) 55%, Sling 55%, Plant Lore 55%, Speak (Heortling) 55%, Climb 50%, Jump 49%, Spirit Combat 45%, Medium Shield 45%, Homeland Lore (Local) 40%, Insight (Human) 40% Spirit Magic: Heal (6pts), Befuddle (2pts), Disruption (1pts) Rune Spells: Lightning (1pts), Earth Shield (3pts), Flight (1pts) Attacks: Fist 40% 1D3 SR 8 0/0 HP Grapple 40% Special SR 8 0/0 HP Medium Shield 45% 1D4 SR 7 12/12 HP Sling 55% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: History: 120 Lunars, Healer's Kit, 20 L in coin, Miscellaneous items worth 100 L,