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Eoal the Long
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Stat Block
--- Eoal the Long --- Runes: Air Movement Beast Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Rune Lord of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Eoal the Long is Blowhard and Unforgiving. He is a Epic adventurer. (He/Him) Stats: Strength: 17 (85%) Constitution: 11 (55%) Size: 17 (85%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 13 (65%) Charisma: 16 (80%) Derived Stats: Damage Bonus: +1D6 Hit Points: 13 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Loyalty (Tribe) 60% Devotion (Orlanth) 60% Reputation 21% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% **Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Elemental Runes: Air 100% Darkness 60% Power Runes: Beast 95% Movement 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 41% Drive (Chariot) 10% Jump 44% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 45% Speak (Heortling) 80% Speak (Stormspeech) 65% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 85% Bureacracy 0% Celestial Lore 50% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 30% Understand Herd Beast 0% Worship (Orlanth) 55% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 65% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 45% Broadsword 65% Dagger 90% Fist 105% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 85% Crossbows 50% Dagger, Throwing 20% Elf Bow 20% Javelin 45% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 105% Medium Shield 110% Small Shield 70% Spirit Magic: Heal (11pts) Strength (2pts) Demoralize (2pts) Fanaticism (1pts) Rune Spells: Mist Cloud (1pts) Earth Shield (3pts) Summons of Evil (3pts) Summon Elemental (1pts) Dismiss Elemental (1pts) Increase/Decrease Wind (1pts) Shield (1pts) Dark Walk (1pts) Melee Attacks: Fist 105% 1D3+1D6 SR 7 0/0 HP Large Shield 105% 1D6+1D6 SR 6 16/16 HP Ranged Attacks: Composite Bow 85% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 5/5 HP (16-18) - L Arm Armor: 9 4/4 HP (13-15) - R Arm Armor: 9 4/4 HP (12) - Chest Armor: 9 6/6 HP (9-11) - Abdomen Armor: 9 5/5 HP (5-8) - L Leg Armor: 9 5/5 HP (1-4) - R Leg Armor: 9 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Eoal the Long ** Runes: Air Movement Beast Homeland: Sartar, Occupation: Heavy Infantry, Rune Lord of Cult: Orlanth Adventurous STR: 17, CON: 11, SIZ: 17, DEX: 13, INT: 15, POW: 13, CHA: 16, Derived Stats: Damage Bonus: +1D6, Hit Points: 13, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Devotion (Orlanth) 60%, Reputation 21%, Cults: Orlanth Adventurous - Rune Lord - Rune Points: 8 Runes: Air 100%, Darkness 60%, Movement 95%, Beast 95%, Skills: Medium Shield 110%, Fist 105%, Large Shield 105%, Dagger 90%, Battle 85%, Composite Bow 85%, Speak (Heortling) 80%, Small Shield 70%, Scan 65%, Speak (Stormspeech) 65%, Broadsword 65%, Worship (Orlanth) 55%, Crossbows 50%, Celestial Lore 50% Spirit Magic: Heal (11pts), Strength (2pts), Demoralize (2pts), Fanaticism (1pts) Rune Spells: Increase/Decrease Wind (1pts), Shield (1pts), Dark Walk (1pts), Mist Cloud (1pts), Earth Shield (3pts), Summons of Evil (3pts), Summon Elemental (1pts), Dismiss Elemental (1pts) Attacks: Fist 105% 1D3+1D6 SR 7 0/0 HP Large Shield 105% 1D6+1D6 SR 6 16/16 HP Composite Bow 85% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 9 5/5 HP (16-18) - L Arm Armor: 9 4/4 HP (13-15) - R Arm Armor: 9 4/4 HP (12) - Chest Armor: 9 6/6 HP (9-11) - Abdomen Armor: 9 5/5 HP (5-8) - L Leg Armor: 9 5/5 HP (1-4) - R Leg Armor: 9 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,