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Erinale
Full Character
Stat Block
--- Erinale --- Runes: Truth Fertility Fire/Sky Type: Player Character Homeland: Durulz (Ducks) Occupation: Bandit Initiate of Cult: Yelmalio Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Erinale is Unreceptive and Scarred. She is a Heroic adventurer. (She/Her) Stats: Strength: 10 (50%) Constitution: 10 (50%) Size: 8 (40%) Dexterity: 18 (90%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 11 (55%) Derived Stats: Damage Bonus: 0 Hit Points: 9 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Tribe) 60% Honor 60% Reputation 10% Love (Family) 60% Loyalty (Band) 60% Loyalty (Clan) 60% **Cults: Yelmalio - Initiate - Rune Points: 3 Elemental Runes: Darkness 60% Fire/Sky 80% Air 50% Power Runes: Truth 85% Fertility 85% Condition Runes: Skills: **Agility (+10%)** Boat 40% Climb 60% Dodge 56% Drive (Chariot) 15% Jump 89% Ride (Horse) 0% Swim 115% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 25% Intrigue 5% Orate 10% Sing 30% Speak (Flamespeech) 35% Speak (Heortling) 50% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 40% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 60% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 25% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+20%)** Hide 85% Move Quietly 30% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 60% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 35% **Shield (+15%)** Large Shield 40% Medium Shield 55% Small Shield 30% Spirit Magic: Light (1pts) Farsee (6pts) Lantern (1pts) Darkwall (2pts) Rune Spells: Catseye (1pts) Sunbright (2pts) Melee Attacks: Medium Shield 55% 1D4 SR 6 12/12 HP Broadsword 60% 1D8+1 SR 5 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Erinale ** Runes: Truth Fertility Fire/Sky Homeland: Durulz (Ducks), Occupation: Bandit, Initiate of Cult: Yelmalio STR: 10, CON: 10, SIZ: 8, DEX: 18, INT: 14, POW: 13, CHA: 11, Derived Stats: Magic Points: 13, Damage Bonus: 0, Hit Points: 9, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Love (Family) 60%, Loyalty (Band) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Honor 60%, Reputation 10%, Cults: Yelmalio - Initiate - Rune Points: 3 Runes: Darkness 60%, Fire/Sky 80%, Air 50%, Truth 85%, Fertility 85%, Skills: Swim 115%, Jump 89%, Hide 85%, Broadsword 60%, Climb 60%, Survival 60%, Dodge 56%, Medium Shield 55%, Speak (Heortling) 50%, Spirit Combat 40%, Grapple 40%, Cult Lore (Yelmalio) 40%, Fist 40%, Crossbows 40% Spirit Magic: Light (1pts), Farsee (6pts), Lantern (1pts), Darkwall (2pts) Rune Spells: Catseye (1pts), Sunbright (2pts) Attacks: Broadsword 60% 1D8+1 SR 5 12/12 HP Medium Shield 55% 1D4 SR 6 12/12 HP Light Crossbow 40% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 3/3 HP (16-18) - L Arm Armor: 5 2/2 HP (13-15) - R Arm Armor: 5 2/2 HP (12) - Chest Armor: 5 4/4 HP (9-11) - Abdomen Armor: 5 3/3 HP (5-8) - L Leg Armor: 5 3/3 HP (1-4) - R Leg Armor: 5 3/3 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,