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Natalyr
Full Character
Stat Block
--- Natalyr --- Runes: Death Harmony Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Light Cavalry Initiate of Cult: (Fonrit) Orjethulut Standard of Living: Free Income: 60 L Ransom: 500 L Description: Natalyr is Opportunistic and Tiresome. She is a Common adventurer. (She/Her) Stats: Strength: 9 (45%) Constitution: 15 (75%) Size: 14 (70%) Dexterity: 15 (75%) Intelligence: 18 (90%) Power: 14 (70%) Charisma: 9 (45%) Derived Stats: Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 16 Movement: Ground: 8 Passions & Reputations: Devotion (Death) 60% Loyalty (Leader) 60% Loyalty (Shaker Temple) 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% **Cults: (Fonrit) Orjethulut - Initiate - Rune Points: 1 Elemental Runes: Air 20% Moon 50% Earth 60% Power Runes: Death 75% Harmony 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 60% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 20% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 35% Intrigue 15% Orate 15% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Tarshite) 25% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 20% Cult Lore ((Fonrit) Orjethulut) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 30% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 45% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship ((Fonrit) Orjethulut) 25% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 65% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 45% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 70% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 70% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 80% Medium Shield 40% Small Shield 30% Spirit Magic: Repair (1pts) Demoralize (2pts) Rune Spells: Bind Ghost (1pts) Melee Attacks: Kopis 70% 1D8+1 SR 6 12/12 HP Large Shield 80% 1D6 SR 7 16/16 HP Ranged Attacks: Thrown Javelin 70% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Natalyr ** Runes: Death Harmony Earth Homeland: Lunar Tarsh, Occupation: Light Cavalry, Initiate of Cult: (Fonrit) Orjethulut STR: 9, CON: 15, SIZ: 14, DEX: 15, INT: 18, POW: 14, CHA: 9, Derived Stats: Damage Bonus: 0, Hit Points: 16, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Devotion (Death) 60%, Loyalty (Leader) 60%, Loyalty (Shaker Temple) 60%, Cults: (Fonrit) Orjethulut - Initiate - Rune Points: 1 Runes: Air 20%, Moon 50%, Earth 60%, Harmony 75%, Death 75%, Skills: Large Shield 80%, Kopis 70%, Javelin 70%, 1H Spear 65%, Jump 60%, Speak (New Pelorian) 55%, Battle 50%, Listen 45%, Broadsword 45%, Scan 45%, Farm 45%, Meditate 45%, Climb 45%, Homeland Lore (Local) 40% Spirit Magic: Demoralize (2pts), Repair (1pts) Rune Spells: Bind Ghost (1pts) Attacks: Kopis 70% 1D8+1 SR 6 12/12 HP Large Shield 80% 1D6 SR 7 16/16 HP Thrown Javelin 70% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 3 6/6 HP (16-18) - L Arm Armor: 3 5/5 HP (13-15) - R Arm Armor: 3 5/5 HP (12) - Chest Armor: 3 7/7 HP (9-11) - Abdomen Armor: 3 6/6 HP (5-8) - L Leg Armor: 3 6/6 HP (1-4) - R Leg Armor: 3 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,