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Verger Dark Night Stands Twelvespeake
Full Character
Stat Block
--- Verger Dark Night Stands Twelvespeake --- Runes: Fertility Harmony Earth Type: Player Character Homeland: Balazaring Occupation: Crafter Initiate of Cult: Ernalda Standard of Living: Free Income: 80 L Ransom: 500 L Description: Verger Dark Night Stands Twelvespeake is Plucky and Refined. They is a Heroic adventurer. (They/Them) Stats: Strength: 9 (45%) Constitution: 16 (80%) Size: 14 (70%) Dexterity: 15 (75%) Intelligence: 17 (85%) Power: 10 (50%) Charisma: 12 (60%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 17 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Guild) 60% Loyalty (Tribe) 60% Devotion (Ernalda) 60% **Cults: Ernalda - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 70% Earth 80% Darkness 40% Power Runes: Harmony 85% Fertility 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 35% Drive (Chariot) 10% Jump 75% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 20% Bargain 20% Charm 20% Dance 75% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 25% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Ernalda) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 30% Farm 20% First Aid 20% Game 25% Herd 15% Homeland Lore (Local) 50% Library Use 0% Lore (Local) 20% Lore (Plant) 45% Manage Household 75% Mineral Lore 15% Peaceful Cut 35% Plant Lore 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 40% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Ernalda) 20% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 45% Devise 35% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Human) 40% Insight (Species) 30% Listen 55% Scan 70% Search 35% Track 25% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 35% 2H Axe 20% 2H Hammer 20% 2H Mace 35% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 40% Fist 50% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 40% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 40% Pole Lasso 20% Rock 30% Self Bow 30% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 30% Spirit Magic: Shimmer (10pts) Rune Spells: Earthpower (3pts) Bless Crops (1pts) Summon Earth Elemental (1pts) Melee Attacks: Fist 50% 1D3 SR 8 0/0 HP Large Shield 30% 1D6 SR 7 16/16 HP Ranged Attacks: Thrown Javelin 40% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Set of tools Crafted goods worth 100 L 20 L in coin Cultural weapon
** Verger Dark Night Stands Twelvespeake ** Runes: Fertility Harmony Earth Homeland: Balazaring, Occupation: Crafter, Initiate of Cult: Ernalda STR: 9, CON: 16, SIZ: 14, DEX: 15, INT: 17, POW: 10, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 17, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Guild) 60%, Loyalty (Tribe) 60%, Devotion (Ernalda) 60%, Cults: Ernalda - Initiate - Rune Points: 3 Runes: Fire/Sky 70%, Earth 80%, Darkness 40%, Harmony 85%, Fertility 85%, Skills: Jump 75%, Manage Household 75%, Dance 75%, Scan 70%, Listen 55%, Climb 55%, Fist 50%, Homeland Lore (Local) 50%, Lore (Plant) 45%, Craft (Arms) 45%, Javelin 40%, Survival 40%, Spirit Combat 40%, Axe, Throwing 40% Spirit Magic: Shimmer (10pts) Rune Spells: Earthpower (3pts), Bless Crops (1pts), Summon Earth Elemental (1pts) Attacks: Fist 50% 1D3 SR 8 0/0 HP Large Shield 30% 1D6 SR 7 16/16 HP Thrown Javelin 40% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Set of tools, Crafted goods worth 100 L, 20 L in coin, Cultural weapon,