The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Karazar the Quiet
Full Character
Stat Block
--- Karazar the Quiet --- Runes: Beast Death Air Type: Player Character Homeland: Young Balazaring Occupation: Hunter Initiate of Cult: Foundchild Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Stats: Strength: 17 (85%) Constitution: 18 (90%) Size: 10 (50%) Dexterity: 16 (80%) Intelligence: 14 (70%) Power: 13 (65%) Charisma: 12 (60%) Derived Stats: Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 18 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Honor 70% Reputation 5% Hate (Chaos) 60% Love (Family) 70% Loyalty (Clan) 70% Fear 70% Hate 70% Loyalty 70% Devotion 70% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 35% Air 70% Earth 50% Power Runes: Fertility 15% Truth 50% Disorder 50% Man 10% Illusion 50% Beast 90% Movement 50% Harmony 50% Death 85% Stasis 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 60% Dodge 42% Drive (Chariot) 15% Jump 58% Swim 55% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 20% **Knowledge (+5%)** Animal Lore 75% Battle 15% Celestial Lore 10% Cult Lore (Foundchild) 35% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Manage Household 15% Mineral Lore 10% Peaceful Cut 45% Plant Lore 15% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Spirit Combat 25% Worship (Foundchild) 35% **Manipulation (+15%)** Conceal 35% Craft (Arms) 25% Devise 45% Play Instrument 20% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 50% Search 30% Track 110% **Stealth (+10%)** Hide 55% Move Quietly 40% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 30% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 75% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 30% Spirit Magic: Spirit Screen (0pts) Rune Spells: Beastmaster (2pts) Sureshot (1pts) Draw Beast (1pts) Ranged Attacks: Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Karazar the Quiet ** Runes: Beast Death Air Homeland: Young Balazaring, Occupation: Hunter, Initiate of Cult: Foundchild STR: 17, CON: 18, SIZ: 10, DEX: 16, INT: 14, POW: 13, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 18, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Hate 70%, Loyalty 70%, Devotion 70%, Hate (Chaos) 60%, Love (Family) 70%, Loyalty (Clan) 70%, Fear 70%, Reputation 5%, Honor 70%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Earth 50%, Fire/Sky 35%, Air 70%, Beast 90%, Movement 50%, Death 85%, Stasis 50%, Harmony 50%, Truth 50%, Disorder 50%, Fertility 15%, Man 10%, Illusion 50%, Skills: Track 110%, Animal Lore 75%, Composite Bow 75%, Climb 60%, Jump 58%, Hide 55%, Swim 55%, Scan 50%, Listen 50%, Peaceful Cut 45%, Devise 45%, Dodge 42%, Crossbows 40%, Move Quietly 40% Spirit Magic: Spirit Screen (0pts) Rune Spells: Beastmaster (2pts), Sureshot (1pts), Draw Beast (1pts)Composite Bow 75% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,