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Hendsson
Full Character
Stat Block
--- Hendsson --- Runes: Air Movement Truth Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Orlanth Adventurous Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Hendsson is Right and Ossified. He is a Heroic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 11 (55%) Size: 17 (85%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 10 (50%) Charisma: 15 (75%) Derived Stats: Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 13 Movement: Ground: 8 Passions & Reputations: Reputation 14% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Hate (Authority) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 40% Darkness 60% Power Runes: Truth 85% Movement 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 15% Drive (Chariot) 0% Jump 25% Ride (Horse) 0% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 45% Sing 35% Speak (Heortling) 55% Speak (Stormspeech) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 75% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 20% **Manipulation (+5%)** Conceal 35% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (-5%)** Hide 35% Move Quietly 5% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 75% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 45% Battle Axe 25% Broadsword 30% Dagger 40% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 40% Medium Shield 35% Small Shield 20% Spirit Magic: Heal (3pts) Mobility (1pts) Demoralize (2pts) Protection (4pts) Rune Spells: Shield (1pts) Dismiss Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: Large Shield 40% 1D6+1D4 SR 7 16/16 HP 1H Short Spear 75% 1D6+1+1D4 SR 6 10/10 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Hendsson ** Runes: Air Movement Truth Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Orlanth Adventurous STR: 11, CON: 11, SIZ: 17, DEX: 10, INT: 13, POW: 10, CHA: 15, Derived Stats: Hit Points: 13, Magic Points: 10, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 14%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Authority) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Earth 40%, Darkness 60%, Air 90%, Truth 85%, Movement 85%, Skills: Survival 75%, 1H Spear 75%, Speak (Stormspeech) 55%, Speak (Heortling) 55%, 2H Spear 45%, Orate 45%, Large Shield 40%, Dagger 40%, Homeland Lore (Local) 35%, Sing 35%, Farm 35%, Climb 35%, Medium Shield 35%, Conceal 35% Spirit Magic: Heal (3pts), Mobility (1pts), Demoralize (2pts), Protection (4pts) Rune Spells: Shield (1pts), Dismiss Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: 1H Short Spear 75% 1D6+1+1D4 SR 6 10/10 HP Large Shield 40% 1D6+1D4 SR 7 16/16 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,