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Orana Ara
Full Character
Stat Block
--- Orana Ara --- Runes: Air Truth Movement Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 60 L Ransom: 500 L Description: Orana Ara is Ill-Bred and Disciplined. She is a Heroic adventurer. (She/Her) Stats: Strength: 14 (70%) Constitution: 14 (70%) Size: 15 (75%) Dexterity: 10 (50%) Intelligence: 16 (80%) Power: 16 (80%) Charisma: 13 (65%) Derived Stats: Hit Points: 15 Healing Rate: 3 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 18% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 90% Moon 60% Earth 40% Power Runes: Truth 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 30% Sing 55% Speak (Heortling) 0% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 75% Broadsword 30% Dagger 80% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 40% **Shield (+5%)** Large Shield 30% Medium Shield 110% Small Shield 20% Spirit Magic: Protection (8pts) Strength (2pts) Fanaticism (1pts) Rune Spells: Summons of Evil (3pts) Increase/Decrease Wind (1pts) Shield (1pts) Melee Attacks: Dagger 80% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 110% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Axe 40% 1D6+1D2 SR 3 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Orana Ara ** Runes: Air Truth Movement Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Orlanth Adventurous STR: 14, CON: 14, SIZ: 15, DEX: 10, INT: 16, POW: 16, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 18%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Air 90%, Moon 60%, Earth 40%, Truth 85%, Movement 85%, Skills: Medium Shield 110%, Dagger 80%, Battle Axe 75%, Sing 55%, Scan 50%, Climb 50%, Battle 45%, Listen 40%, Spirit Combat 40%, Thrown Axe 40%, Farm 35%, Homeland Lore (Local) 35%, Large Shield 30%, Grapple 30% Spirit Magic: Protection (8pts), Strength (2pts), Fanaticism (1pts) Rune Spells: Shield (1pts), Summons of Evil (3pts), Increase/Decrease Wind (1pts) Attacks: Medium Shield 110% 1D4+1D4 SR 7 12/12 HP Dagger 80% 1D4+2+1D4 SR 8 6/6 HP Thrown Axe 40% 1D6+1D2 SR 3 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,