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Yanala Jarna Herd
Full Character
Stat Block
--- Yanala Jarna Herd --- Runes: Air Death Beast Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Yanala Jarna Herd is Domineering and Straight Laced. She is a Heroic adventurer. (She/Her) Stats: Strength: 16 (80%) Constitution: 15 (75%) Size: 14 (70%) Dexterity: 17 (85%) Intelligence: 13 (65%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 12 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Tribe) 60% Honor 70% Reputation 16% Love (Family) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Air 90% Darkness 60% Fire/Sky 40% Power Runes: Beast 85% Death 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 44% Drive (Chariot) 15% Jump 86% Ride (Horse) 15% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 35% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 65% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 40% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 20% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 55% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 80% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 30% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 85% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 95% Small Shield 30% Spirit Magic: Disruption (1pts) Heal (2pts) Repair (3pts) Fireblade (4pts) Demoralize (2pts) Rune Spells: Sever Spirit (3pts) Shield (1pts) Detect Truth (1pts) Melee Attacks: Broadsword 80% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 95% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Thrown Javelin 85% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Yanala Jarna Herd ** Runes: Air Death Beast Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 16, CON: 15, SIZ: 14, DEX: 17, INT: 13, POW: 12, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Honor 70%, Reputation 16%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Darkness 60%, Fire/Sky 40%, Air 90%, Death 85%, Beast 85%, Skills: Medium Shield 95%, Jump 86%, Javelin 85%, Broadsword 80%, Speak (Heortling) 65%, 1H Spear 55%, Climb 50%, Battle 45%, Dodge 44%, Cult Lore (Humakt) 40%, Fist 40%, Listen 40%, Dagger 40%, Scan 40% Spirit Magic: Repair (3pts), Fireblade (4pts), Demoralize (2pts), Disruption (1pts), Heal (2pts) Rune Spells: Shield (1pts), Detect Truth (1pts), Sever Spirit (3pts) Attacks: Broadsword 80% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 95% 1D4+1D4 SR 6 12/12 HP Thrown Javelin 85% 1D10+1D2 SR 1 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,