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Kenvalerlanda Manyr Farsdottir
Full Character
Stat Block
--- Kenvalerlanda Manyr Farsdottir --- Runes: Death Illusion Darkness Type: Player Character Homeland: Sartar Occupation: Heavy Infantry Initiate of Cult: Humakt Standard of Living: Free Income: 60 L Ransom: 500 L Description: Kenvalerlanda Manyr Farsdottir is Ossified and Unwilling. She is a Heroic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 10 (50%) Size: 15 (75%) Dexterity: 14 (70%) Intelligence: 13 (65%) Power: 9 (45%) Charisma: 11 (55%) Derived Stats: Healing Rate: 2 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 11 Movement: Ground: 8 Passions & Reputations: Reputation 15% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Devotion (Humakt) 60% **Cults: Humakt - Initiate - Rune Points: 3 Elemental Runes: Darkness 80% Fire/Sky 60% Air 10% Earth 40% Power Runes: Death 85% Illusion 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 33% Drive (Chariot) 10% Jump 72% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 30% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 70% Bureacracy 0% Celestial Lore 10% Cult Lore (Humakt) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Humakt) 50% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 75% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 45% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 85% Medium Shield 50% Small Shield 25% Spirit Magic: Parry (8pts) Vigor (2pts) Detect Enemies (1pts) Rune Spells: Oath (2pts) Shield (1pts) Detect Truth (1pts) Melee Attacks: Large Shield 85% 1D6+1D4 SR 6 16/16 HP 1H Short Spear 75% 1D6+1+1D4 SR 5 10/10 HP Ranged Attacks: Thrown Javelin 45% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Kenvalerlanda Manyr Farsdottir ** Runes: Death Illusion Darkness Homeland: Sartar, Occupation: Heavy Infantry, Initiate of Cult: Humakt STR: 11, CON: 10, SIZ: 15, DEX: 14, INT: 13, POW: 9, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 11, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Loyalty (Leader) 60%, Devotion (Humakt) 60%, Reputation 15%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Humakt - Initiate - Rune Points: 3 Runes: Darkness 80%, Fire/Sky 60%, Air 10%, Earth 40%, Death 85%, Illusion 85%, Skills: Large Shield 85%, 1H Spear 75%, Jump 72%, Battle 70%, Climb 55%, Worship (Humakt) 50%, Medium Shield 50%, Javelin 45%, Scan 40%, Listen 40%, Fist 35%, Broadsword 35%, Dagger 35%, Farm 35% Spirit Magic: Parry (8pts), Vigor (2pts), Detect Enemies (1pts) Rune Spells: Oath (2pts), Shield (1pts), Detect Truth (1pts) Attacks: Large Shield 85% 1D6+1D4 SR 6 16/16 HP 1H Short Spear 75% 1D6+1+1D4 SR 5 10/10 HP Thrown Javelin 45% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,