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Orltan
Full Character
Stat Block
--- Orltan --- Runes: Death Harmony Moon Type: Player Character Homeland: Esrolia Occupation: Hunter Initiate of Cult: Seven Mothers Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Orltan is Unbending and Mischievous. He is a Heroic adventurer. (He/Him) Stats: Strength: 7 (35%) Constitution: 18 (90%) Size: 14 (70%) Dexterity: 9 (45%) Intelligence: 10 (50%) Power: 9 (45%) Charisma: 14 (70%) Derived Stats: Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 19 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 70% Loyalty (Temple) 60% Reputation 13% Love (Family) 60% Loyalty (City) 60% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Moon 80% Earth 50% Power Runes: Death 85% Harmony 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 45% Bargain 15% Charm 20% Dance 25% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 15% Sing 30% Speak (Esrolian) 55% Speak (Heortling) 0% Speak (New Pelorian) 25% Speak (Tradetalk) 25% **Knowledge (+0%)** Alchemy 0% Animal Lore 60% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 15% Customs (Esrolian) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 45% First Aid 15% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (New Pelorian) 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 35% **Manipulation (+0%)** Conceal 15% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 45% Search 50% Track 45% **Stealth (-5%)** Hide 15% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 25% Broadsword 10% Dagger 15% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 15% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 5% Rock 15% Self Bow 15% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 50% **Shield (+0%)** Large Shield 25% Medium Shield 30% Small Shield 30% Spirit Magic: Demoralize (2pts) Fanaticism (1pts) Spell Matrix Enchantment (1pts) Control (1pts) Lantern (1pts) Rune Spells: Madness (2pts) Dismiss Air Elemental (1pts) Summon Darkness Elemental (1pts) Melee Attacks: Grapple 25% Special SR 9 0/0 HP Medium Shield 30% 1D4 SR 8 12/12 HP Ranged Attacks: Thrown Axe 50% 1D6 SR 3 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 7/7 HP (16-18) - L Arm Armor: 2 6/6 HP (13-15) - R Arm Armor: 2 6/6 HP (12) - Chest Armor: 2 8/8 HP (9-11) - Abdomen Armor: 2 7/7 HP (5-8) - L Leg Armor: 2 7/7 HP (1-4) - R Leg Armor: 2 7/7 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Orltan ** Runes: Death Harmony Moon Homeland: Esrolia, Occupation: Hunter, Initiate of Cult: Seven Mothers STR: 7, CON: 18, SIZ: 14, DEX: 9, INT: 10, POW: 9, CHA: 14, Derived Stats: Damage Bonus: 0, Hit Points: 19, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Loyalty (Clan) 70%, Loyalty (Temple) 60%, Reputation 13%, Love (Family) 60%, Loyalty (City) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Moon 80%, Earth 50%, Death 85%, Harmony 85%, Skills: Climb 65%, Animal Lore 60%, Speak (Esrolian) 55%, Search 50%, Thrown Axe 50%, Farm 45%, Art 45%, Track 45%, Spirit Combat 45%, Scan 45%, Worship (Seven Mothers) 35%, Listen 35%, Homeland Lore (Local) 30%, Medium Shield 30% Spirit Magic: Demoralize (2pts), Fanaticism (1pts), Spell Matrix Enchantment (1pts), Control (1pts), Lantern (1pts) Rune Spells: Madness (2pts), Dismiss Air Elemental (1pts), Summon Darkness Elemental (1pts) Attacks: Grapple 25% Special SR 9 0/0 HP Medium Shield 30% 1D4 SR 8 12/12 HP Thrown Axe 50% 1D6 SR 3 6/6 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 7/7 HP (16-18) - L Arm Armor: 2 6/6 HP (13-15) - R Arm Armor: 2 6/6 HP (12) - Chest Armor: 2 8/8 HP (9-11) - Abdomen Armor: 2 7/7 HP (5-8) - L Leg Armor: 2 7/7 HP (1-4) - R Leg Armor: 2 7/7 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,