The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
yelmineu
Full Character
Stat Block
--- yelmineu --- Runes: Fire/Sky Death Truth Type: Player Character Homeland: Grazelands Occupation: Noble Initiate of Cult: Yelm Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 12 (60%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 16 (80%) Intelligence: 19 (95%) Power: 17 (85%) Charisma: 20 (100%) Derived Stats: Spirit Damage: 1D6+3 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 15 Healing Rate: 3 Magic Points: 17 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Loyalty (Clan) 60% Hate (Lunar Imperium) 60% Loyalty (Horse Queen) 60% Fear (Harrek The Berserker) 60% Loyalty (Feathered Horse Queen) 60% Honor 70% Reputation 19% **Cults: Yelm - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 100% Air 40% Earth 20% Power Runes: Harmony 50% Illusion 25% Truth 75% Stasis 50% Man 70% Beast 30% Death 75% Disorder 50% Movement 50% Fertility 25% Spirit 10% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 42% Drive (Chariot) 15% Jump 58% Ride (Horse) 25% Ride (Horse) 100% Swim 25% **Communication (+20%)** Act 25% Art 25% Bargain 25% Charm 35% Dance 30% Disguise 25% Fast Talk 25% Intimidate 60% Intrigue 35% Orate 60% Sing 40% Speak (Heortling) 0% Speak (Firespeech) 40% Speak 25% Speak (Praxian) 30% Speak (Pure Horse Tongue) 70% Speak (Tradetalk) 30% **Knowledge (+15%)** Alchemy 0% Animal Lore 30% Battle 35% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Yelm) 30% Customs (Heortling) 0% Customs (Graslande) 25% Customs (Grazeland Pony Breeders) 40% Elder Race Lore (Elves) 20% Evaluate 25% Farm 25% First Aid 50% Game 30% Herd 55% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 55% Mineral Lore 20% Peaceful Cut 25% Plant Lore 20% Read/Write (Old Tarsh) 0% Read/Write (Muttersprache) 25% Shiphandling 0% Survival 40% Treat Disease 20% Treat Poison 20% **Magic (+15%)** Meditate 20% Prepare Corpse 25% Sense Assassin 25% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelm) 50% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+15%)** Insight (Species) 35% Insight (Human) 45% Listen 40% Scan 40% Search 40% Track 20% **Stealth (+5%)** Hide 15% Move Quietly 25% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 75% Battle Axe 30% Broadsword 40% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 95% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 75% Small Shield 50% Spirit Magic: Heal (1pts) Light (1pts) Ignite (1pts) Firearrow (1pts) Disruption (1pts) Rune Spells: Dismiss Fire Elemental (1pts) Command (2pts) Sureshot (1pts) Summon Fire Elemental (1pts) Melee Attacks: Medium Shield 75% 1D4+1D4 SR 6 12/12 HP Pike 35% 2D6+1+1D4 SR 3 12/12 HP Broadsword 40% 1D8+1+1D4 SR 5 12/12 HP Long Spear 75% 1D10+1+1D4 SR 3 10/10 HP Ranged Attacks: Thrown Spear 30% 1D6+1+1D2 SR 1 10/10 HP Rng 20 Composite Bow 95% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** yelmineu ** Runes: Fire/Sky Death Truth Homeland: Grazelands, Occupation: Noble, Initiate of Cult: Yelm STR: 12, CON: 13, SIZ: 13, DEX: 16, INT: 19, POW: 17, CHA: 20, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 17, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Hate (Lunar Imperium) 60%, Loyalty (Horse Queen) 60%, Fear (Harrek The Berserker) 60%, Loyalty (Feathered Horse Queen) 60%, Honor 70%, Reputation 19%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Yelm - Initiate - Rune Points: 3 Runes: Fire/Sky 100%, Air 40%, Earth 20%, Harmony 50%, Illusion 25%, Truth 75%, Stasis 50%, Disorder 50%, Movement 50%, Fertility 25%, Man 70%, Beast 30%, Death 75%, Spirit 10%, Skills: Ride (Horse) 100%, Composite Bow 95%, Medium Shield 75%, 2H Spear 75%, Speak (Pure Horse Tongue) 70%, Intimidate 60%, Orate 60%, Jump 58%, Herd 55%, Manage Household 55%, First Aid 50%, Climb 50%, Spirit Combat 50%, Small Shield 50% Spirit Magic: Heal (1pts), Light (1pts), Ignite (1pts), Firearrow (1pts), Disruption (1pts) Rune Spells: Command (2pts), Sureshot (1pts), Summon Fire Elemental (1pts), Dismiss Fire Elemental (1pts) Attacks: Pike 35% 2D6+1+1D4 SR 3 12/12 HP Broadsword 40% 1D8+1+1D4 SR 5 12/12 HP Long Spear 75% 1D10+1+1D4 SR 3 10/10 HP Medium Shield 75% 1D4+1D4 SR 6 12/12 HP Thrown Spear 30% 1D6+1+1D2 SR 1 10/10 HP Rng 20 Composite Bow 95% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,