The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Jarneler
Full Character
Stat Block
--- Jarneler --- Runes: Harmony Death Earth Type: Player Character Homeland: Prax: Bison Riders Occupation: Assistant Shaman Initiate of Cult: Babeester Gor Standard of Living: Poor Income: 20 L Ransom: 250 L Description: Jarneler is Poor and Vivacious. She is a Common adventurer. (She/Her) Stats: Strength: 8 (40%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 10 (50%) Intelligence: 15 (75%) Power: 6 (30%) Charisma: 5 (25%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 6 Spirit Damage: 1D3 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Reputation 5% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Shaman) 60% Hate (Oathbreakers) 60% **Cults: Babeester Gor - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 20% Air 50% Earth 60% Power Runes: Harmony 75% Death 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Bison) 50% Ride (Horse) 5% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 20% Intrigue 0% Orate 5% Sing 15% Speak (Earthtongue) 5% Speak (Heortling) 0% Speak (Praxian) 45% Speak (Spiritspeech) 15% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Babeester Gor) 55% Cult Lore (Orlanth) 0% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 30% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 20% Lore (Local) 0% Lore (Plant) 25% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 20% **Magic (-5%)** Meditate 20% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 5% Spirit Combat 75% Spirit Dance 5% Spirit Lore 15% Spirit Travel 15% Understand Herd Beast 0% Worship (Babeester Gor) 15% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 20% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 30% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 30% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 25% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 30% Small Shield 20% Spirit Magic: Strength (2pts) Demoralize (2pts) Disruption (1pts) Rune Spells: Shield (1pts) Melee Attacks: Small Axe 30% 1D6+1 SR 9 6/6 HP Medium Shield 30% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Local herbs & powders Several small statuettes Crafted goods worth 25 L 5 L in coin Loincloth and robe Appropriate cultural weapons
** Jarneler ** Runes: Harmony Death Earth Homeland: Prax: Bison Riders, Occupation: Assistant Shaman, Initiate of Cult: Babeester Gor STR: 8, CON: 13, SIZ: 13, DEX: 10, INT: 15, POW: 6, CHA: 5, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 6, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Hate (Oathbreakers) 60%, Reputation 5%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Shaman) 60%, Cults: Babeester Gor - Initiate - Rune Points: 1 Runes: Fire/Sky 20%, Air 50%, Earth 60%, Harmony 75%, Death 75%, Skills: Spirit Combat 75%, Cult Lore (Babeester Gor) 55%, Climb 50%, Ride (Bison) 50%, Speak (Praxian) 45%, Herd 40%, Homeland Lore (Local) 35%, Search 30%, 2H Axe 30%, Listen 30%, Customs (Bison Tribe) 30%, Scan 30%, Survival 30%, Medium Shield 30% Spirit Magic: Strength (2pts), Demoralize (2pts), Disruption (1pts) Rune Spells: Shield (1pts) Attacks: Small Axe 30% 1D6+1 SR 9 6/6 HP Medium Shield 30% 1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Local herbs & powders, Several small statuettes, Crafted goods worth 25 L, 5 L in coin, Loincloth and robe, Appropriate cultural weapons,