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Enpolti the Sun Ring Sun Helm
Full Character
Stat Block
--- Enpolti the Sun Ring Sun Helm --- Runes: Fertility Truth Fire/Sky Type: Player Character Homeland: Grazelands Occupation: Light Cavalry Initiate of Cult: Yelmalio Standard of Living: Free Income: 60 L Ransom: 500 L Description: Enpolti the Sun Ring Sun Helm is Orderly and Furtive. He is a Common adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 11 (55%) Size: 14 (70%) Dexterity: 5 (25%) Intelligence: 14 (70%) Power: 12 (60%) Charisma: 6 (30%) Derived Stats: Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 5 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Feathered Horse Queen) 60% Honor 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Temple) 60% **Cults: Yelmalio - Initiate - Rune Points: 1 Elemental Runes: Moon 40% Earth 20% Fire/Sky 70% Power Runes: Truth 75% Fertility 75% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 5% Drive (Chariot) 0% Jump 10% Ride (Horse) 70% Swim 10% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 5% Sing 40% Speak (Flamespeech) 25% Speak (Heortling) 0% Speak (Pure Horse Tongue) 45% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 0% Cult Lore (Yelmalio) 40% Customs (Grazeland Pony Breeders) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 45% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 10% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Yelmalio) 20% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 30% Battle Axe 10% Broadsword 40% Dagger 60% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 55% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 10% Pole Lasso 5% Rock 15% Self Bow 5% Sling 15% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 50% Small Shield 30% Spirit Magic: Light (1pts) Farsee (1pts) Detect (Substance) (1pts) Rune Spells: Sunbright (2pts) Melee Attacks: Dagger 60% 1D4+2+1D4 SR 11 6/6 HP Medium Shield 50% 1D4+1D4 SR 10 12/12 HP Ranged Attacks: Composite Bow 55% 1D8+1 SR 5 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Enpolti the Sun Ring Sun Helm ** Runes: Fertility Truth Fire/Sky Homeland: Grazelands, Occupation: Light Cavalry, Initiate of Cult: Yelmalio STR: 11, CON: 11, SIZ: 14, DEX: 5, INT: 14, POW: 12, CHA: 6, Derived Stats: Damage Bonus: +1D4, Hit Points: 12, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Honor 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Temple) 60%, Loyalty (Feathered Horse Queen) 60%, Cults: Yelmalio - Initiate - Rune Points: 1 Runes: Fire/Sky 70%, Moon 40%, Earth 20%, Truth 75%, Fertility 75%, Skills: Ride (Horse) 70%, Dagger 60%, Battle 55%, Composite Bow 55%, Medium Shield 50%, Herd 45%, Speak (Pure Horse Tongue) 45%, Broadsword 40%, Cult Lore (Yelmalio) 40%, Listen 40%, Sing 40%, Scan 40%, Spirit Combat 35%, Climb 35% Spirit Magic: Light (1pts), Farsee (1pts), Detect (Substance) (1pts) Rune Spells: Sunbright (2pts) Attacks: Dagger 60% 1D4+2+1D4 SR 11 6/6 HP Medium Shield 50% 1D4+1D4 SR 10 12/12 HP Composite Bow 55% 1D8+1 SR 5 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,