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Vinge
Full Character
Stat Block
--- Vinge --- Runes: Air Man Fertility Type: Player Character Homeland: Durulz (Ducks) Occupation: Merchant Initiate of Cult: Issaries Standard of Living: Free Income: 500 L Ransom: 500 L Description: Stats: Strength: 13 (65%) Constitution: 15 (75%) Size: 7 (35%) Dexterity: 14 (70%) Intelligence: 12 (60%) Power: 12 (60%) Charisma: 13 (65%) Derived Stats: Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 10% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% Honor 60% Devotion 60% **Cults: Issaries - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 70% Fire/Sky 20% Power Runes: Truth 50% Illusion 50% Disorder 50% Movement 50% Beast 25% Death 25% Man 75% Harmony 50% Fertility 75% Stasis 50% Condition Runes: Skills: **Agility (+5%)** Boat 45% Climb 45% Dodge 33% Drive (Chariot) 10% Jump 47% Ride (Horse) 0% Ride (Horse) 20% Swim 85% **Communication (+5%)** Act 10% Art 10% Bargain 65% Charm 20% Dance 20% Disguise 10% Fast Talk 30% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Heortling) 55% Speak (Tradetalk) 35% Speak (any) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Issaries) 15% Customs (Heortling) 0% Customs (Heortling) 25% Customs (who knows) 10% Elder Race Lore (Elves) 5% Evaluate 65% Farm 40% First Aid 10% Game 15% Herd 15% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (any) 15% Manage Household 50% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Read/Write (any) 30% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Issaries) 40% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+0%)** Insight (Species) 20% Insight (Human) 30% Listen 25% Scan 25% Search 25% Track 5% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 50% Broadsword 30% Dagger 40% Fist 30% Grapple 30% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 60% Small Shield 20% Spirit Magic: Mobility (0pts) Rune Spells: Lock (1pts) Create Market (3pts) Melee Attacks: 1H Battle Axe 50% 1D8+2 SR 7 8/8 HP Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Vinge ** Runes: Air Man Fertility Homeland: Durulz (Ducks), Occupation: Merchant, Initiate of Cult: Issaries STR: 13, CON: 15, SIZ: 7, DEX: 14, INT: 12, POW: 12, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 14, Magic Points: 12, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Honor 60%, Devotion 60%, Reputation 10%, Cults: Issaries - Initiate - Rune Points: 3 Runes: Air 90%, Earth 70%, Fire/Sky 20%, Man 75%, Harmony 50%, Fertility 75%, Stasis 50%, Truth 50%, Illusion 50%, Disorder 50%, Movement 50%, Beast 25%, Death 25%, Skills: Swim 85%, Evaluate 65%, Bargain 65%, Medium Shield 60%, Speak (Heortling) 55%, Battle Axe 50%, Manage Household 50%, Jump 47%, Spirit Combat 45%, Climb 45%, Boat 45%, Dagger 40%, Farm 40%, Worship (Issaries) 40% Spirit Magic: Mobility (0pts) Rune Spells: Lock (1pts), Create Market (3pts) Attacks: 1H Battle Axe 50% 1D8+2 SR 7 8/8 HP Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,