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Saroveste
Full Character
Stat Block
--- Saroveste --- Runes: Air Beast Movement Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Orlanth Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Saroveste is Unresponsive and Professional. He is a Heroic adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 15 (75%) Size: 14 (70%) Dexterity: 10 (50%) Intelligence: 14 (70%) Power: 9 (45%) Charisma: 14 (70%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 9 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Reputation 8% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Earth 60% Darkness 40% Air 90% Power Runes: Beast 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 65% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 10% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 30% Intrigue 10% Orate 30% Sing 45% Speak (Heortling) 0% Speak (Stormspeech) 25% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 75% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+0%)** Hide 50% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 30% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 80% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 70% Small Shield 20% Spirit Magic: Mobility (1pts) Strength (2pts) Disruption (1pts) Protection (6pts) Rune Spells: Wind Warp (1pts) Dismiss Air Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: 1H Battle Axe 80% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 70% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Saroveste ** Runes: Air Beast Movement Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Orlanth STR: 14, CON: 15, SIZ: 14, DEX: 10, INT: 14, POW: 9, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Hate (Chaos) 60%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Reputation 8%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Darkness 40%, Air 90%, Earth 60%, Movement 85%, Beast 85%, Skills: Battle Axe 80%, Survival 75%, Medium Shield 70%, Climb 65%, Hide 50%, Sing 45%, Farm 35%, Homeland Lore (Local) 35%, Spirit Combat 35%, Search 30%, Fist 30%, Large Shield 30%, Broadsword 30%, Customs (Heortling) 30% Spirit Magic: Mobility (1pts), Strength (2pts), Disruption (1pts), Protection (6pts) Rune Spells: Wind Warp (1pts), Dismiss Air Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: 1H Battle Axe 80% 1D8+2+1D4 SR 8 8/8 HP Medium Shield 70% 1D4+1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,