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Sarsson
Full Character
Stat Block
--- Sarsson --- Runes: Air Movement Truth Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Orlanth Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Sarsson is Content and Fanciful. He is a Heroic adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 6 (30%) Size: 12 (60%) Dexterity: 13 (65%) Intelligence: 14 (70%) Power: 11 (55%) Charisma: 12 (60%) Derived Stats: Healing Rate: 1 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 6 Movement: Ground: 8 Passions & Reputations: Reputation 12% Hate (Chaos) 60% Love (Family) 60% Loyalty (Band) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Orlanth - Initiate - Rune Points: 3 Elemental Runes: Air 90% Moon 60% Earth 40% Power Runes: Truth 85% Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 25% Intrigue 5% Orate 25% Sing 30% Speak (Heortling) 50% Speak (Stormspeech) 50% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 75% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+10%)** Hide 75% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 40% Elf Bow 15% Javelin 85% Pole Lasso 15% Rock 25% Self Bow 15% Sling 35% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 50% Small Shield 35% Spirit Magic: Detect Enemies (1pts) Heal (1pts) Strength (2pts) Bladesharp (2pts) Rune Spells: Summons of Evil (3pts) Summon Air Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: Broadsword 35% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 85% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 2/2 HP (16-18) - L Arm Armor: 5 1/1 HP (13-15) - R Arm Armor: 5 1/1 HP (12) - Chest Armor: 5 3/3 HP (9-11) - Abdomen Armor: 5 2/2 HP (5-8) - L Leg Armor: 5 2/2 HP (1-4) - R Leg Armor: 5 2/2 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Sarsson ** Runes: Air Movement Truth Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Orlanth STR: 13, CON: 6, SIZ: 12, DEX: 13, INT: 14, POW: 11, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 6, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 Passions: Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Band) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Reputation 12%, Cults: Orlanth - Initiate - Rune Points: 3 Runes: Air 90%, Moon 60%, Earth 40%, Truth 85%, Movement 85%, Skills: Javelin 85%, Hide 75%, Survival 75%, Medium Shield 50%, Speak (Heortling) 50%, Speak (Stormspeech) 50%, Climb 45%, Jump 44%, Dagger, Throwing 40%, Broadsword 35%, Grapple 35%, Large Shield 35%, Farm 35%, Small Shield 35% Spirit Magic: Heal (1pts), Strength (2pts), Bladesharp (2pts), Detect Enemies (1pts) Rune Spells: Summons of Evil (3pts), Summon Air Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: Broadsword 35% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 50% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 85% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 5 2/2 HP (16-18) - L Arm Armor: 5 1/1 HP (13-15) - R Arm Armor: 5 1/1 HP (12) - Chest Armor: 5 3/3 HP (9-11) - Abdomen Armor: 5 2/2 HP (5-8) - L Leg Armor: 5 2/2 HP (1-4) - R Leg Armor: 5 2/2 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,