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Hedkorvestaval Minarl
Full Character
Stat Block
--- Hedkorvestaval Minarl --- Runes: Man Movement Earth Type: Player Character Homeland: Prax: Bison Riders Occupation: Heavy Cavalry Initiate of Cult: Waha Standard of Living: Free Income: 60 L Ransom: 500 L Description: Hedkorvestaval Minarl is Hard Working and ADHD. He is a Heroic adventurer. (He/Him) Stats: Strength: 11 (55%) Constitution: 15 (75%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 11 (55%) Charisma: 12 (60%) Derived Stats: Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Devotion (Waha) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Reputation 17% Hate (Chaos) 60% **Cults: Waha - Initiate - Rune Points: 3 Elemental Runes: Moon 60% Earth 80% Air 50% Power Runes: Movement 85% Man 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Bison) 45% Ride (Horse) 10% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 30% Speak (Heortling) 0% Speak (Praxian) 60% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Waha) 40% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 50% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 95% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Waha) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 80% Dagger 85% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 80% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 50% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 35% Small Shield 25% Spirit Magic: Spirit Screen (10pts) Rune Spells: Shield (1pts) Axis Mundi (1pts) Summon Cult Spirit (1pts) Melee Attacks: Dagger 85% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 35% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Thrown Javelin 50% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Hedkorvestaval Minarl ** Runes: Man Movement Earth Homeland: Prax: Bison Riders, Occupation: Heavy Cavalry, Initiate of Cult: Waha STR: 11, CON: 15, SIZ: 16, DEX: 13, INT: 15, POW: 11, CHA: 12, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Reputation 17%, Hate (Chaos) 60%, Love (Family) 60%, Devotion (Waha) 60%, Cults: Waha - Initiate - Rune Points: 3 Runes: Earth 80%, Air 50%, Moon 60%, Man 85%, Movement 85%, Skills: Spirit Combat 95%, Dagger 85%, Lance 80%, Broadsword 80%, Speak (Praxian) 60%, Javelin 50%, Peaceful Cut 50%, Ride (Bison) 45%, Battle 45%, Climb 45%, Jump 44%, Cult Lore (Waha) 40%, Listen 40%, Herd 40% Spirit Magic: Spirit Screen (10pts) Rune Spells: Axis Mundi (1pts), Summon Cult Spirit (1pts), Shield (1pts) Attacks: Dagger 85% 1D4+2+1D4 SR 7 6/6 HP Medium Shield 35% 1D4+1D4 SR 6 12/12 HP Thrown Javelin 50% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 6/6 HP (16-18) - L Arm Armor: 7 5/5 HP (13-15) - R Arm Armor: 7 5/5 HP (12) - Chest Armor: 7 7/7 HP (9-11) - Abdomen Armor: 7 6/6 HP (5-8) - L Leg Armor: 7 6/6 HP (1-4) - R Leg Armor: 7 6/6 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,