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Hedkormakt Rain-Heale
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Stat Block
--- Hedkormakt Rain-Heale --- Runes: Man Illusion Moon Type: Player Character Homeland: Prax: Bison Riders Occupation: Heavy Cavalry Initiate of Cult: Waha Standard of Living: Free Income: 60 L Ransom: 500 L Description: Hedkormakt Rain-Heale is Night Owl and Harmonious. He is a Heroic adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 11 (55%) Size: 17 (85%) Dexterity: 11 (55%) Intelligence: 12 (60%) Power: 13 (65%) Charisma: 12 (60%) Derived Stats: Hit Points: 13 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Devotion (Waha) 60% Loyalty (Tribe) 60% Reputation 14% Hate (Chaos) 60% Love (Family) 60% Loyalty (Unit) 60% **Cults: Waha - Initiate - Rune Points: 3 Elemental Runes: Air 50% Moon 80% Earth 60% Power Runes: Man 85% Illusion 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 35% Dodge 17% Drive (Chariot) 0% Jump 28% Ride (Bison) 35% Ride (Horse) 35% Swim 35% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 10% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 75% Speak (Heortling) 0% Speak (Praxian) 50% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 5% Cult Lore (Orlanth) 0% Cult Lore (Waha) 15% Customs (Bison Tribe) 25% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 20% Game 15% Herd 35% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 45% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Waha) 25% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (-10%)** Hide 0% Move Quietly 0% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 40% Dagger 75% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 45% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 25% Small Shield 15% Spirit Magic: Countermagic (10pts) Rune Spells: Summon Earth Elemental (1pts) Dismiss Earth Elemental (1pts) Discorporation (1pts) Melee Attacks: Dagger 75% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 25% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Weapons Riding animal 1D3 distinctive scars Sleeping roll Good clothing 20 L in coin War booty worth 2xD100 L
** Hedkormakt Rain-Heale ** Runes: Man Illusion Moon Homeland: Prax: Bison Riders, Occupation: Heavy Cavalry, Initiate of Cult: Waha STR: 10, CON: 11, SIZ: 17, DEX: 11, INT: 12, POW: 13, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Unit) 60%, Devotion (Waha) 60%, Loyalty (Tribe) 60%, Reputation 14%, Cults: Waha - Initiate - Rune Points: 3 Runes: Air 50%, Moon 80%, Earth 60%, Man 85%, Illusion 85%, Skills: Spirit Combat 85%, Sing 75%, Dagger 75%, Speak (Praxian) 50%, Peaceful Cut 45%, Lance 45%, Broadsword 40%, Battle 40%, Herd 35%, Listen 35%, Ride (Horse) 35%, Climb 35%, Scan 35%, Swim 35% Spirit Magic: Countermagic (10pts) Rune Spells: Discorporation (1pts), Summon Earth Elemental (1pts), Dismiss Earth Elemental (1pts) Attacks: Dagger 75% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 25% 1D4+1D4 SR 7 12/12 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 7 5/5 HP (16-18) - L Arm Armor: 7 4/4 HP (13-15) - R Arm Armor: 7 4/4 HP (12) - Chest Armor: 7 6/6 HP (9-11) - Abdomen Armor: 7 5/5 HP (5-8) - L Leg Armor: 7 5/5 HP (1-4) - R Leg Armor: 7 5/5 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Weapons, Riding animal, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coin, War booty worth 2xD100 L,