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Demelasdottir
Full Character
Stat Block
--- Demelasdottir --- Runes: Man Death Darkness Type: Player Character Homeland: Yellow Elf Occupation: Light Cavalry Initiate of Cult: Foundchild Standard of Living: Free Income: 60 L Ransom: 500 L Description: Demelasdottir is Loud and Aggressive. She is a Heroic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 13 (65%) Size: 8 (40%) Dexterity: 19 (95%) Intelligence: 19 (95%) Power: 14 (70%) Charisma: 16 (80%) Derived Stats: Damage Bonus: 0 Hit Points: 12 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 0 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Love (Family) 60% Hate (Mostali) 60% Loyalty (Unit) 60% Loyalty (Forest) 60% Hate (Uz) 60% Reputation 13% **Cults: Foundchild - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Darkness 80% Fire/Sky 60% Power Runes: Plant 10% Death 85% Man 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 105% Dodge 48% Drive (Chariot) 15% Jump 92% Ride (Horse) 15% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 20% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 55% Speak (Heortling) 0% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Foundchild) 45% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 45% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Elf) 35% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 55% Plant Lore 60% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 35% Worship (Foundchild) 25% Worship (Orlanth) 0% **Manipulation (+20%)** Conceal 40% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Elfsense 45% Insight (Species) 30% Listen 65% Scan 45% Search 35% Track 50% **Stealth (+25%)** Hide 50% Move Quietly 50% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 75% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 35% Battle Axe 30% Broadsword 30% Dagger 35% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 25% Crossbows 45% Dagger, Throwing 25% Elf Bow 95% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 35% Small Shield 95% Spirit Magic: Mobility (1pts) Speedart (1pts) Disruption (1pts) Slow (1pts) Rune Spells: Beastmaster (2pts) Sureshot (1pts) Draw Beast (1pts) Melee Attacks: Small Shield 95% 1D3 SR 5 8/8 HP 1H Short Spear 75% 1D6+1 SR 4 10/10 HP Ranged Attacks: Elf Bow 95% 1D8+1 SR 0 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Demelasdottir ** Runes: Man Death Darkness Homeland: Yellow Elf, Occupation: Light Cavalry, Initiate of Cult: Foundchild STR: 11, CON: 13, SIZ: 8, DEX: 19, INT: 19, POW: 14, CHA: 16, Derived Stats: Damage Bonus: 0, Hit Points: 12, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Loyalty (Unit) 60%, Loyalty (Forest) 60%, Hate (Uz) 60%, Reputation 13%, Love (Family) 60%, Hate (Mostali) 60%, Cults: Foundchild - Initiate - Rune Points: 3 Runes: Earth 40%, Darkness 80%, Fire/Sky 60%, Plant 10%, Man 85%, Death 85%, Skills: Climb 105%, Elf Bow 95%, Small Shield 95%, Jump 92%, 1H Spear 75%, Listen 65%, Plant Lore 60%, Sing 55%, Spirit Combat 55%, Peaceful Cut 55%, Move Quietly 50%, Hide 50%, Battle 50%, Track 50% Spirit Magic: Slow (1pts), Mobility (1pts), Speedart (1pts), Disruption (1pts) Rune Spells: Sureshot (1pts), Draw Beast (1pts), Beastmaster (2pts) Attacks: Small Shield 95% 1D3 SR 5 8/8 HP 1H Short Spear 75% 1D6+1 SR 4 10/10 HP Elf Bow 95% 1D8+1 SR 0 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 4/4 HP (16-18) - L Arm Armor: 5 3/3 HP (13-15) - R Arm Armor: 5 3/3 HP (12) - Chest Armor: 5 5/5 HP (9-11) - Abdomen Armor: 5 4/4 HP (5-8) - L Leg Armor: 5 4/4 HP (1-4) - R Leg Armor: 5 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,