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Mintar Ride
Full Character
Stat Block
--- Mintar Ride --- Runes: Beast Death Moon Type: Player Character Homeland: Old Tarsh Occupation: Merchant Rune Lord of Cult: Seven Mothers Standard of Living: Free Income: 500 L Ransom: 500 L Description: Mintar Ride is Accepting and Furtive. He is a Epic adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 13 (65%) Size: 14 (70%) Dexterity: 15 (75%) Intelligence: 13 (65%) Power: 14 (70%) Charisma: 14 (70%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 14 Healing Rate: 3 Magic Points: 14 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 24% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Seven Mothers - Rune Lord - Rune Points: 8 Elemental Runes: Air 70% Moon 90% Earth 70% Power Runes: Beast 95% Death 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 45% Drive (Chariot) 10% Jump 90% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 80% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 45% Speak (Heortling) 15% Speak (New Pelorian) 25% Speak (Tarshite) 55% Speak (Tradetalk) 45% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 65% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 85% Farm 30% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 60% Library Use 0% Lore (Local) 0% Manage Household 110% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 20% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Human) 45% Insight (Species) 25% Listen 30% Scan 40% Search 40% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 60% Broadsword 30% Dagger 60% Fist 70% Grapple 45% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 60% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 60% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 80% Small Shield 25% Spirit Magic: Second Sight (3pts) Magic Point Enchantment (1pts) Farsee (6pts) Ignite (1pts) Lightwall (2pts) Detect Life (1pts) Rune Spells: Dismiss Earth Elemental (1pts) Dismiss Water Elemental (1pts) Summon Darkness Elemental (1pts) Regrow Limb (2pts) Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Dismiss Moon Elemental (1pts) Summon Water Elemental (1pts) Melee Attacks: Dagger 60% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 80% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 60% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Mintar Ride ** Runes: Beast Death Moon Homeland: Old Tarsh, Occupation: Merchant, Rune Lord of Cult: Seven Mothers STR: 13, CON: 13, SIZ: 14, DEX: 15, INT: 13, POW: 14, CHA: 14, Derived Stats: Magic Points: 14, Damage Bonus: +1D4, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Shaker Temple) 60%, Reputation 24%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Seven Mothers - Rune Lord - Rune Points: 8 Runes: Air 70%, Moon 90%, Earth 70%, Beast 95%, Death 95%, Skills: Manage Household 110%, Jump 90%, Evaluate 85%, Climb 85%, Bargain 80%, Medium Shield 80%, Spirit Combat 80%, Fist 70%, Cult Lore (Seven Mothers) 65%, Dagger 60%, Homeland Lore (Local) 60%, Crossbows 60%, Battle Axe 60%, Staff Sling 60% Spirit Magic: Ignite (1pts), Lightwall (2pts), Detect Life (1pts), Second Sight (3pts), Magic Point Enchantment (1pts), Farsee (6pts) Rune Spells: Dismiss Water Elemental (1pts), Summon Darkness Elemental (1pts), Regrow Limb (2pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts), Dismiss Moon Elemental (1pts), Summon Water Elemental (1pts), Dismiss Earth Elemental (1pts) Attacks: Dagger 60% 1D4+2+1D4 SR 8 6/6 HP Medium Shield 80% 1D4+1D4 SR 7 12/12 HP Light Crossbow 60% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 4 4/4 HP (13-15) - R Arm Armor: 4 4/4 HP (12) - Chest Armor: 4 6/6 HP (9-11) - Abdomen Armor: 4 5/5 HP (5-8) - L Leg Armor: 4 5/5 HP (1-4) - R Leg Armor: 4 5/5 HP Equipment: Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,