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Erill-Tounger
Full Character
Stat Block
--- Erill-Tounger --- Runes: Truth Harmony Earth Type: Player Character Homeland: Prax: Impala Rider Occupation: Scribe Rune Lord of Cult: Flintnail Standard of Living: Free Income: 160 L Ransom: 1000 L Description: Erill-Tounger is Visual and Efficient. She is a Epic adventurer. (She/Her) Stats: Strength: 15 (75%) Constitution: 18 (90%) Size: 13 (65%) Dexterity: 15 (75%) Intelligence: 17 (85%) Power: 14 (70%) Charisma: 11 (55%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 19 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 24% Hate (Chaos) 60% Love (Family) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Flintnail - Rune Lord - Rune Points: 8 Elemental Runes: Earth 90% Fire/Sky 10% Air 60% Power Runes: Harmony 95% Truth 95% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 85% Dodge 45% Drive (Chariot) 10% Jump 90% Ride (Horse) 10% Ride (Impala) 45% Swim 45% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 15% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 30% Bureacracy 80% Celestial Lore 15% Cult Lore (Flintnail) 25% Cult Lore (Orlanth) 0% Customs (Heortling) 40% Customs (Impala Tribe) 35% Elder Race Lore (Elves) 15% Evaluate 30% Farm 20% First Aid 20% Game 25% Herd 85% Homeland Lore (Local) 65% Library Use 20% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 35% Plant Lore 55% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 30% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Flintnail) 25% Worship (Orlanth) 0% **Manipulation (+15%)** Armour Making (Metal) 65% Conceal 20% Craft (Arms) 35% Devise 20% Masonary (Stone) 25% Play Instrument 20% Sleight 25% Weapon Making (Metal) 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 90% 2H Hammer 30% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 45% Fist 65% Grapple 65% Greatsword 20% Kick 30% Kopis 35% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 35% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 65% Crossbows 90% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 20% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 30% Medium Shield 30% Small Shield 40% Spirit Magic: Repair (1pts) Rune Spells: Sanctify (2pts) Extension (1pts) Divination (1pts) MultiSpell (1pts) Spirit Block (1pts) Dismiss Magic (1pts) Command Cult Spirit (2pts) Warding (1pts) Melee Attacks: Great Axe 90% 2D6+2+1D4 SR 6 10/10 HP Small Shield 40% 1D3+1D4 SR 7 8/8 HP Ranged Attacks: Light Crossbow 90% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 7/7 HP (16-18) - L Arm Armor: 4 6/6 HP (13-15) - R Arm Armor: 4 6/6 HP (12) - Chest Armor: 4 8/8 HP (9-11) - Abdomen Armor: 4 7/7 HP (5-8) - L Leg Armor: 4 7/7 HP (1-4) - R Leg Armor: 4 7/7 HP Equipment: Writing implements & materials Three bundles of reports and notes worth 100 L Blank parchments worth 50 L Tin disk carved with calendar Old letter of introduction from senior scribe Bronze dagger 80 L in coin
** Erill-Tounger ** Runes: Truth Harmony Earth Homeland: Prax: Impala Rider, Occupation: Scribe, Rune Lord of Cult: Flintnail STR: 15, CON: 18, SIZ: 13, DEX: 15, INT: 17, POW: 14, CHA: 11, Derived Stats: Damage Bonus: +1D4, Hit Points: 19, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Passions: Reputation 24%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Flintnail - Rune Lord - Rune Points: 8 Runes: Earth 90%, Fire/Sky 10%, Air 60%, Truth 95%, Harmony 95%, Skills: Jump 90%, 2H Axe 90%, Crossbows 90%, Spirit Combat 85%, Herd 85%, Climb 85%, Bureacracy 80%, Fist 65%, Homeland Lore (Local) 65%, Grapple 65%, Armour Making (Metal) 65%, Composite Bow 65%, Speak (Praxian) 55%, Plant Lore 55% Spirit Magic: Repair (1pts) Rune Spells: Warding (1pts), Sanctify (2pts), Extension (1pts), Divination (1pts), MultiSpell (1pts), Spirit Block (1pts), Dismiss Magic (1pts), Command Cult Spirit (2pts) Attacks: Great Axe 90% 2D6+2+1D4 SR 6 10/10 HP Small Shield 40% 1D3+1D4 SR 7 8/8 HP Light Crossbow 90% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 7/7 HP (16-18) - L Arm Armor: 4 6/6 HP (13-15) - R Arm Armor: 4 6/6 HP (12) - Chest Armor: 4 8/8 HP (9-11) - Abdomen Armor: 4 7/7 HP (5-8) - L Leg Armor: 4 7/7 HP (1-4) - R Leg Armor: 4 7/7 HP Equipment: Writing implements & materials, Three bundles of reports and notes worth 100 L, Blank parchments worth 50 L, Tin disk carved with calendar, Old letter of introduction from senior scribe, Bronze dagger, 80 L in coin,