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Garald- Wall
Full Character
Stat Block
--- Garald- Wall --- Runes: Truth Death Air Type: Player Character Homeland: Dark Trolls Occupation: Light Cavalry Initiate of Cult: (Fonrit) Orjethulut Standard of Living: Free Income: 60 L Ransom: 500 L Description: Garald- Wall is Indiscriminate and Happy. He is a Heroic adventurer. (He/Him) Stats: Strength: 20 (100%) Constitution: 13 (65%) Size: 19 (95%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 15 (75%) Derived Stats: Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Loyalty (Matriarch) 60% Reputation 14% Love (Family) 60% Hate (Mostali) 60% Loyalty (Leader) 60% Loyalty (Temple) 60% **Cults: (Fonrit) Orjethulut - Initiate - Rune Points: 3 Elemental Runes: Air 80% Moon 60% Darkness 50% Power Runes: Truth 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 60% Ride (Horse) 45% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 90% Intrigue 10% Orate 15% Sing 25% Speak (Darktongue) 55% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore ((Fonrit) Orjethulut) 35% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Uz) 30% Elder Race Lore (Elves) 20% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Troll) 30% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship ((Fonrit) Orjethulut) 25% Worship (Orlanth) 0% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+5%)** Darksense Scan 30% Darksense Search 30% Insight (Species) 25% Listen 60% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 20% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 20% 2H Axe 30% 2H Hammer 80% 2H Mace 25% 2H Spear 30% Battle Axe 25% Broadsword 25% Dagger 30% Fist 40% Grapple 40% Greatsword 40% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 25% Pole Lasso 20% Rock 30% Self Bow 20% Sling 85% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 90% Medium Shield 30% Small Shield 30% Spirit Magic: Bladesharp (7pts) Disruption (1pts) Detect Undead (1pts) Detect Enemies (1pts) Rune Spells: Detect Truth (1pts) Sword Trance (1pts) True Weapon (1pts) Melee Attacks: Great Hammer 80% 2D6+2+1D6 SR 4 5/5 HP Large Shield 90% 1D6+1D6 SR 6 16/16 HP Ranged Attacks: Sling 85% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Garald- Wall ** Runes: Truth Death Air Homeland: Dark Trolls, Occupation: Light Cavalry, Initiate of Cult: (Fonrit) Orjethulut STR: 20, CON: 13, SIZ: 19, DEX: 15, INT: 14, POW: 15, CHA: 15, Derived Stats: Magic Points: 15, Damage Bonus: +1D6, Hit Points: 15, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Love (Family) 60%, Hate (Mostali) 60%, Loyalty (Leader) 60%, Loyalty (Temple) 60%, Loyalty (Matriarch) 60%, Reputation 14%, Cults: (Fonrit) Orjethulut - Initiate - Rune Points: 3 Runes: Darkness 50%, Air 80%, Moon 60%, Death 85%, Truth 85%, Skills: Large Shield 90%, Intimidate 90%, Sling 85%, 2H Hammer 80%, Jump 60%, Listen 60%, Battle 55%, Speak (Darktongue) 55%, Climb 45%, Ride (Horse) 45%, Fist 40%, Greatsword 40%, Crossbows 40%, Scan 40% Spirit Magic: Bladesharp (7pts), Disruption (1pts), Detect Undead (1pts), Detect Enemies (1pts) Rune Spells: True Weapon (1pts), Detect Truth (1pts), Sword Trance (1pts) Attacks: Great Hammer 80% 2D6+2+1D6 SR 4 5/5 HP Large Shield 90% 1D6+1D6 SR 6 16/16 HP Sling 85% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,