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Hendmast Truespear-Cloakos Goldeste the Jackal
Full Character
Stat Block
--- Hendmast Truespear-Cloakos Goldeste the Jackal --- Runes: Truth Harmony Fire/Sky Type: Player Character Homeland: Prax: Bison Riders Occupation: Entertainer Initiate of Cult: Flintnail Standard of Living: Free Income: 100 L Ransom: 500 L Description: Hendmast Truespear-Cloakos Goldeste the Jackal is Shiftless and Gracious. He is a Common adventurer. (He/Him) Stats: Strength: 5 (25%) Constitution: 13 (65%) Size: 12 (60%) Dexterity: 7 (35%) Intelligence: 13 (65%) Power: 4 (20%) Charisma: 10 (50%) Derived Stats: Spirit Damage: 1D6 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 12 Healing Rate: 3 Magic Points: 4 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 60% Love (Person) 60% Loyalty (Tribe) 60% Reputation 10% **Cults: Flintnail - Initiate - Rune Points: 1 Elemental Runes: Air 30% Darkness 40% Fire/Sky 60% Power Runes: Harmony 75% Truth 75% Condition Runes: Skills: **Agility (-10%)** Boat -5% Climb 30% Dodge 4% Drive (Chariot) -5% Jump 11% Ride (Bison) 30% Ride (Horse) -5% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 35% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 15% Sing 45% Speak (Heortling) 25% Speak (Praxian) 45% Speak (Tradetalk) 15% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Flintnail) 15% Cult Lore (Orlanth) 0% Customs (Bison Tribe) 25% Customs (Heortling) 10% Elder Race Lore (Elves) 5% Evaluate 10% Farm 10% First Aid 10% Game 15% Herd 45% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 10% Manage Household 10% Mineral Lore 5% Peaceful Cut 25% Plant Lore 5% Read/Write (Old Tarsh) 10% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (-10%)** Meditate -5% Prepare Corpse 0% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Flintnail) 10% Worship (Orlanth) 0% **Manipulation (-5%)** Armour Making (Metal) 5% Conceal 0% Craft (Arms) 5% Devise 0% Masonary (Stone) 5% Play Instrument 30% Sleight 5% Weapon Making (Metal) 5% **Perception (+0%)** Insight (Human) 30% Insight (Species) 20% Listen 25% Scan 25% Search 25% Track 15% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (-5%)** 1H Axe 5% 1H Hammer 5% 1H Mace 10% 1H Spear 0% 2H Axe 25% 2H Hammer 10% 2H Mace 5% 2H Spear 10% Battle Axe 5% Broadsword 15% Dagger 20% Fist 20% Grapple 20% Greatsword 0% Kick 10% Kopis 5% Lance 15% Pike 10% Quarterstaff 10% Rapier 0% Shortsword 5% Whip 0% **Ranged (-5%)** Arbalest 5% Axe, Throwing 5% Composite Bow 0% Crossbows 50% Dagger, Throwing 0% Elf Bow 0% Javelin 15% Pole Lasso 0% Rock 10% Self Bow 0% Sling 0% Staff Sling 5% Throwing Dagger 5% Thrown Axe 5% **Shield (-5%)** Large Shield 10% Medium Shield 20% Small Shield 10% Spirit Magic: Glue (1pts) Repair (2pts) Rune Spells: Soul Sight (1pts) Melee Attacks: Great Axe 25% 2D6+2 SR 8 10/10 HP Medium Shield 20% 1D4 SR 9 12/12 HP Ranged Attacks: Light Crossbow 50% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Musical instrument 50 L in coin 70 L in goods Cultural weapons Costume if appropriate
** Hendmast Truespear-Cloakos Goldeste the Jackal ** Runes: Truth Harmony Fire/Sky Homeland: Prax: Bison Riders, Occupation: Entertainer, Initiate of Cult: Flintnail STR: 5, CON: 13, SIZ: 12, DEX: 7, INT: 13, POW: 4, CHA: 10, Derived Stats: Hit Points: 12, Magic Points: 4, Damage Bonus: 0, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Love (Family) 60%, Love (Person) 60%, Loyalty (Tribe) 60%, Reputation 10%, Hate (Chaos) 60%, Cults: Flintnail - Initiate - Rune Points: 1 Runes: Darkness 40%, Fire/Sky 60%, Air 30%, Truth 75%, Harmony 75%, Skills: Crossbows 50%, Herd 45%, Sing 45%, Speak (Praxian) 45%, Dance 35%, Homeland Lore (Local) 30%, Ride (Bison) 30%, Play Instrument 30%, Spirit Combat 30%, Climb 30%, Insight (Human) 30%, Survival 25%, Customs (Bison Tribe) 25%, Search 25% Spirit Magic: Glue (1pts), Repair (2pts) Rune Spells: Soul Sight (1pts) Attacks: Great Axe 25% 2D6+2 SR 8 10/10 HP Medium Shield 20% 1D4 SR 9 12/12 HP Light Crossbow 50% 2D4+2 SR 4 6/6 HP Rng 100 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Musical instrument, 50 L in coin, 70 L in goods, Cultural weapons, Costume if appropriate,