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Kalanatar
Full Character
Stat Block
--- Kalanatar --- Runes: Death Earth Type: Player Character Homeland: Prax: Impala Rider Occupation: Troll Overseer Initiate of Cult: (Fonrit) Evukindu Standard of Living: Destitute Income: 100 L Ransom: 250 L Description: Kalanatar is Obliging and Compassionate. He is a Common adventurer. (He/Him) Stats: Strength: 7 (35%) Constitution: 16 (80%) Size: 9 (45%) Dexterity: 15 (75%) Intelligence: 14 (70%) Power: 15 (75%) Charisma: 7 (35%) Derived Stats: Hit Points: 16 Healing Rate: 3 Magic Points: 15 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Reputation 5% Hate (Chaos) 60% Love (Family) 60% Hate (Mostali) 60% Loyalty (Tribe) 60% Hate (Oathbreakers) 60% **Cults: (Fonrit) Evukindu - Initiate - Rune Points: 1 Elemental Runes: Moon 40% Earth 60% Darkness 20% Fire/Sky 10% Power Runes: Death 75% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 35% Drive (Chariot) 10% Jump 60% Ride (Horse) 10% Ride (Impala) 45% Swim 20% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 5% Disguise 0% Fast Talk 0% Intimidate 30% Intrigue 0% Orate 5% Sing 5% Speak (Heortling) 0% Speak (Praxian) 45% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore ((Fonrit) Evukindu) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Impala Tribe) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 30% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 20% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 55% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship ((Fonrit) Evukindu) 25% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Darksense Scan 30% Darksense Search 15% Insight (Species) 25% Insight (Trollkin) 45% Listen 55% Scan 30% Search 30% Track 35% **Stealth (+10%)** Hide 20% Move Quietly 20% **Melee (+10%)** 1H Axe 35% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 80% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 60% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 30% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 35% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 35% Spirit Magic: Vigor (2pts) Strength (2pts) Disruption (1pts) Detect Enemies (1pts) Rune Spells: Axe Trance (1pts) Melee Attacks: Great Axe 80% 2D6+2 SR 6 10/10 HP Small Shield 35% 1D3 SR 7 8/8 HP Ranged Attacks: Composite Bow 35% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Heavy Mace Large Shield or Maul Cuirboilli greaves, vambraces and hauberk (3pts) Trollkin slave INT x 100 bolgs
** Kalanatar ** Runes: Death Earth Homeland: Prax: Impala Rider, Occupation: Troll Overseer, Initiate of Cult: (Fonrit) Evukindu STR: 7, CON: 16, SIZ: 9, DEX: 15, INT: 14, POW: 15, CHA: 7, Derived Stats: Magic Points: 15, Damage Bonus: 0, Hit Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Love (Family) 60%, Hate (Mostali) 60%, Loyalty (Tribe) 60%, Hate (Oathbreakers) 60%, Reputation 5%, Hate (Chaos) 60%, Cults: (Fonrit) Evukindu - Initiate - Rune Points: 1 Runes: Moon 40%, Earth 60%, Darkness 20%, Fire/Sky 10%, Death 75%, Skills: 2H Axe 80%, Jump 60%, Dagger 60%, Spirit Combat 55%, Listen 55%, Herd 50%, Climb 45%, Ride (Impala) 45%, Speak (Praxian) 45%, Insight (Trollkin) 45%, Dodge 35%, Composite Bow 35%, Crossbows 35%, Grapple 35% Spirit Magic: Detect Enemies (1pts), Vigor (2pts), Strength (2pts), Disruption (1pts) Rune Spells: Axe Trance (1pts) Attacks: Great Axe 80% 2D6+2 SR 6 10/10 HP Small Shield 35% 1D3 SR 7 8/8 HP Composite Bow 35% 1D8+1 SR 2 7/7 HP Rng 100 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Heavy Mace, Large Shield or Maul, Cuirboilli greaves, vambraces and hauberk (3pts), Trollkin slave, INT x 100 bolgs,