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Ardinna True-Face-Heart
Full Character
Stat Block
--- Ardinna True-Face-Heart --- Runes: Illusion Earth Moon Type: Player Character Homeland: Prax: Bison Riders Occupation: Merchant Initiate of Cult: High King Elf Standard of Living: Free Income: 500 L Ransom: 500 L Description: Ardinna True-Face-Heart is Irreverent and Close. They is a Heroic adventurer. (They/Them) Stats: Strength: 10 (50%) Constitution: 12 (60%) Size: 16 (80%) Dexterity: 9 (45%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 13 (65%) Derived Stats: Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 13 Movement: Ground: 8 Passions & Reputations: Reputation 14% Hate (Chaos) 60% Love (Family) 70% Loyalty (Tribe) 60% Devotion (Aldrya) 60% **Cults: High King Elf - Initiate - Rune Points: 3 Elemental Runes: Fire/Sky 40% Air 10% Moon 60% Earth 80% Power Runes: Illusion 85% Condition Runes: Skills: **Agility (+0%)** Boat 30% Climb 50% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Bison) 50% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 40% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 15% Speak (Praxian) 55% Speak (Tradetalk) 55% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (High King Elf) 20% Cult Lore (Orlanth) 0% Customs (Bison Tribe) 30% Customs (Heortling) 15% Elder Race Lore (Elves) 10% Evaluate 70% Farm 15% First Aid 15% Game 20% Herd 50% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 10% Peaceful Cut 30% Plant Lore 30% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 55% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 30% Worship (High King Elf) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 25% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 55% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 30% Small Shield 20% Spirit Magic: Repair (2pts) Summon (1pts) Second Sight (3pts) Vigor (2pts) Rune Spells: Shield (1pts) Chameleon (2pts) Arrow Trance (1pts) Melee Attacks: Grapple 30% Special+1D4 SR 8 0/0 HP Medium Shield 30% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Elf Bow 55% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Ardinna True-Face-Heart ** Runes: Illusion Earth Moon Homeland: Prax: Bison Riders, Occupation: Merchant, Initiate of Cult: High King Elf STR: 10, CON: 12, SIZ: 16, DEX: 9, INT: 15, POW: 16, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Love (Family) 70%, Loyalty (Tribe) 60%, Devotion (Aldrya) 60%, Reputation 14%, Hate (Chaos) 60%, Cults: High King Elf - Initiate - Rune Points: 3 Runes: Air 10%, Moon 60%, Earth 80%, Fire/Sky 40%, Illusion 85%, Skills: Evaluate 70%, Speak (Praxian) 55%, Speak (Tradetalk) 55%, Elf Bow 55%, Survival 55%, Climb 50%, Ride (Bison) 50%, Herd 50%, Manage Household 45%, Spirit Combat 45%, Bargain 40%, Insight (Human) 35%, Homeland Lore (Local) 35%, Fist 30% Spirit Magic: Vigor (2pts), Repair (2pts), Summon (1pts), Second Sight (3pts) Rune Spells: Shield (1pts), Chameleon (2pts), Arrow Trance (1pts) Attacks: Grapple 30% Special+1D4 SR 8 0/0 HP Medium Shield 30% 1D4+1D4 SR 7 12/12 HP Elf Bow 55% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,