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Salal
Full Character
Stat Block
--- Salal --- Runes: Movement Darkness Moon Type: Player Character Homeland: Old Tarsh Occupation: Merchant Initiate of Cult: (Fonrit) Evukindu Standard of Living: Free Income: 500 L Ransom: 500 L Description: Salal is Willing and Hostile. He is a Heroic adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 10 (50%) Size: 12 (60%) Dexterity: 9 (45%) Intelligence: 16 (80%) Power: 11 (55%) Charisma: 17 (85%) Derived Stats: Damage Bonus: +1D4 Hit Points: 10 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Reputation 18% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: (Fonrit) Evukindu - Initiate - Rune Points: 3 Elemental Runes: Darkness 80% Fire/Sky 40% Moon 60% Earth 10% Power Runes: Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 20% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 55% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 75% Intrigue 15% Orate 20% Sing 30% Speak (Heortling) 20% Speak (Tarshite) 85% Speak (Tradetalk) 50% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore ((Fonrit) Evukindu) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Customs (Tarshite) 30% Elder Race Lore (Elves) 10% Evaluate 70% Farm 30% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 20% Read/Write (Old Tarsh) 15% Shiphandling 0% Survival 25% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 50% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship ((Fonrit) Evukindu) 25% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 20% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+5%)** 1H Axe 30% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 75% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 30% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 20% Spirit Magic: Detect Enemies (1pts) Strength (2pts) Bladesharp (3pts) Disruption (1pts) Rune Spells: Dismiss Earth Elemental (1pts) Berserker (2pts) Earth Shield (3pts) Melee Attacks: Great Axe 75% 2D6+2+1D4 SR 7 10/10 HP Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Salal ** Runes: Movement Darkness Moon Homeland: Old Tarsh, Occupation: Merchant, Initiate of Cult: (Fonrit) Evukindu STR: 14, CON: 10, SIZ: 12, DEX: 9, INT: 16, POW: 11, CHA: 17, Derived Stats: Damage Bonus: +1D4, Hit Points: 10, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 18%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: (Fonrit) Evukindu - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Moon 60%, Earth 10%, Darkness 80%, Movement 85%, Skills: Speak (Tarshite) 85%, Intimidate 75%, 2H Axe 75%, Evaluate 70%, Bargain 55%, Spirit Combat 50%, Climb 50%, Speak (Tradetalk) 50%, Manage Household 45%, Homeland Lore (Local) 35%, Medium Shield 35%, Insight (Human) 35%, Grapple 30%, Dagger 30% Spirit Magic: Strength (2pts), Bladesharp (3pts), Disruption (1pts), Detect Enemies (1pts) Rune Spells: Berserker (2pts), Earth Shield (3pts), Dismiss Earth Elemental (1pts) Attacks: Great Axe 75% 2D6+2+1D4 SR 7 10/10 HP Medium Shield 35% 1D4+1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,