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Senava the Golden-Beardrellala
Full Character
Stat Block
--- Senava the Golden-Beardrellala --- Runes: Beast Death Water Type: Player Character Homeland: Yellow Elf Occupation: Merchant Initiate of Cult: Telmor Standard of Living: Free Income: 500 L Ransom: 500 L Description: Senava the Golden-Beardrellala is Debonair and Repulsive. She is a Heroic adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 6 (30%) Dexterity: 12 (60%) Intelligence: 19 (95%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: Hit Points: 11 Healing Rate: 2 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 3 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Hate (Uz) 60% Reputation 20% Love (Family) 70% Hate (Mostali) 60% Loyalty (Forest) 60% **Cults: Telmor - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Water 80% Fire/Sky 60% Power Runes: Beast 85% Plant 10% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 95% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 15% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 40% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 40% Speak (Heortling) 15% Speak (Tradetalk) 35% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 20% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Telmor ) 45% Customs (Heortling) 20% Elder Race Lore (Elves) 15% Evaluate 60% Farm 20% First Aid 35% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Elf) 35% Lore (Local) 0% Manage Household 60% Mineral Lore 15% Peaceful Cut 20% Plant Lore 85% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 15% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 100% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Elf Deity) 35% Worship (Orlanth) 0% Worship (Telmor ) 25% **Manipulation (+10%)** Conceal 30% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Elfsense 55% Insight (Human) 40% Insight (Species) 30% Listen 80% Scan 35% Search 35% Track 50% **Stealth (+15%)** Hide 40% Move Quietly 40% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 30% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 20% Broadsword 20% Dagger 25% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 50% Javelin 20% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 25% Medium Shield 25% Small Shield 35% Spirit Magic: Heal (5pts) Silence (1pts) Befuddle (2pts) Disruption (1pts) Detect Trap (1pts) Rune Spells: Wolf's Head (1pts) Wolfrunning (2pts) Transform Self (2pts) Melee Attacks: Grapple 35% Special SR 10 0/0 HP Small Shield 35% 1D3 SR 9 8/8 HP Ranged Attacks: Elf Bow 50% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Senava the Golden-Beardrellala ** Runes: Beast Death Water Homeland: Yellow Elf, Occupation: Merchant, Initiate of Cult: Telmor STR: 13, CON: 12, SIZ: 6, DEX: 12, INT: 19, POW: 13, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 11, Magic Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 Passions: Hate (Uz) 60%, Reputation 20%, Love (Family) 70%, Hate (Mostali) 60%, Loyalty (Forest) 60%, Cults: Telmor - Initiate - Rune Points: 3 Runes: Earth 40%, Water 80%, Fire/Sky 60%, Death 85%, Beast 85%, Plant 10%, Skills: Spirit Combat 100%, Climb 95%, Plant Lore 85%, Listen 80%, Manage Household 60%, Evaluate 60%, Elfsense 55%, Elf Bow 50%, Track 50%, Cult Lore (Telmor ) 45%, Bargain 40%, Homeland Lore (Local) 40%, Hide 40%, Sing 40% Spirit Magic: Detect Trap (1pts), Heal (5pts), Silence (1pts), Befuddle (2pts), Disruption (1pts) Rune Spells: Wolf's Head (1pts), Wolfrunning (2pts), Transform Self (2pts) Attacks: Grapple 35% Special SR 10 0/0 HP Small Shield 35% 1D3 SR 9 8/8 HP Elf Bow 50% 1D8+1 SR 3 6/6 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 4/4 HP (16-18) - L Arm Armor: 2 3/3 HP (13-15) - R Arm Armor: 2 3/3 HP (12) - Chest Armor: 2 5/5 HP (9-11) - Abdomen Armor: 2 4/4 HP (5-8) - L Leg Armor: 2 4/4 HP (1-4) - R Leg Armor: 2 4/4 HP Equipment: Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,