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Entala the Berrasdottir
Full Character
Stat Block
--- Entala the Berrasdottir --- Runes: Truth Movement Air Type: Player Character Homeland: Lunar Tarsh Occupation: Merchant Initiate of Cult: Orlanth Adventurous Standard of Living: Free Income: 500 L Ransom: 500 L Description: Entala the Berrasdottir is Authoritative and Willing. They is a Heroic adventurer. (They/Them) Stats: Strength: 13 (65%) Constitution: 14 (70%) Size: 15 (75%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 10 (50%) Charisma: 14 (70%) Derived Stats: Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 15 Movement: Ground: 8 Passions & Reputations: Reputation 19% Love (Family) 60% Loyalty (Clan) 70% Devotion (Orlanth) 60% Loyalty (Shaker Temple) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 80% Moon 10% Earth 60% Fire/Sky 40% Power Runes: Truth 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 15% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 40% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 15% Orate 30% Sing 25% Speak (Heortling) 0% Speak (New Pelorian) 55% Speak (Stormspeech) 25% Speak (Tarshite) 25% Speak (Tradetalk) 45% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 70% Farm 65% First Aid 15% Game 20% Herd 10% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 30% Survival 20% Treat Disease 10% Treat Poison 20% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 25% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 35% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 25% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 15% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 25% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 20% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 35% Medium Shield 30% Small Shield 20% Spirit Magic: Protection (9pts) Detect Enemies (1pts) Rune Spells: Flight (1pts) Wind Words (1pts) Leap (1pts) Melee Attacks: Dagger 30% 1D4+2+1D4 SR 8 6/6 HP Large Shield 35% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Entala the Berrasdottir ** Runes: Truth Movement Air Homeland: Lunar Tarsh, Occupation: Merchant, Initiate of Cult: Orlanth Adventurous STR: 13, CON: 14, SIZ: 15, DEX: 10, INT: 13, POW: 10, CHA: 14, Derived Stats: Damage Bonus: +1D4, Hit Points: 15, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Reputation 19%, Love (Family) 60%, Loyalty (Clan) 70%, Devotion (Orlanth) 60%, Loyalty (Shaker Temple) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Moon 10%, Earth 60%, Fire/Sky 40%, Air 80%, Truth 85%, Movement 85%, Skills: Evaluate 70%, Farm 65%, Speak (New Pelorian) 55%, Manage Household 45%, Speak (Tradetalk) 45%, Homeland Lore (Local) 45%, Spirit Combat 45%, Climb 40%, Bargain 40%, Cult Lore (Orlanth) 35%, Insight (Human) 35%, Large Shield 35%, Insight (Species) 35%, Jump 30% Spirit Magic: Protection (9pts), Detect Enemies (1pts) Rune Spells: Wind Words (1pts), Leap (1pts), Flight (1pts) Attacks: Dagger 30% 1D4+2+1D4 SR 8 6/6 HP Large Shield 35% 1D6+1D4 SR 7 16/16 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,