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Futhrik Thornbush
Full Character
Stat Block
--- Futhrik Thornbush --- Runes: Air Movement Harmony Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Orlanth Thunderous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Stats: Strength: 18 (90%) Constitution: 12 (60%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 16 (80%) Power: 10 (50%) Charisma: 10 (50%) Derived Stats: Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D6 Hit Points: 13 Movement: Ground: 8 Passions & Reputations: Devotion (Orlanth) 60% Honor 60% Reputation 15% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 70% Loyalty (Sartar) 60% **Cults: Orlanth Thunderous - Initiate - Rune Points: 3 Elemental Runes: Air 100% Earth 40% Fire/Sky 20% Power Runes: Truth 50% Disorder 25% Fertility 50% Stasis 10% Harmony 75% Man 55% Beast 45% Illusion 50% Movement 90% Death 50% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 29% Drive (Chariot) 10% Jump 41% Ride (Horse) 10% Ride (Horse) 25% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 15% Orate 80% Sing 30% Speak (Heortling) 0% Speak (Heortling) 60% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Orlanth) 30% Customs (Heortling) 0% Customs (Heortling) 40% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 55% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Read/Write (Heortlin) 15% Read/Write (Theyalean) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 30% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Orlanth) 50% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Insight (Human) 60% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 90% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 95% Small Shield 25% Spirit Magic: Heal (2pts) Strength (0pts) Protection (0pts) Detect Trap (0pts) Detect Enemies (0pts) Rune Spells: Summon Elemental (1pts) Dismiss Elemental (1pts) Increase/Decrease Wind (1pts) Melee Attacks: 2H Battle Axe 30% 1D8+2+1D6 SR 7 8/8 HP Medium Shield 95% 1D4+1D6 SR 7 12/12 HP Dagger 35% 1D4+2+1D6 SR 8 6/6 HP Broadsword 90% 1D8+1+1D6 SR 6 12/12 HP Ranged Attacks: Thrown Dagger 20% 1D4+1D3 SR 3 6/6 HP Rng 20 Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Thrown Javelin 30% 1D10+1D3 SR 3 8/8 HP Rng 20 Composite Bow 25% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Futhrik Thornbush ** Runes: Air Movement Harmony Homeland: Sartar, Occupation: Noble, Initiate of Cult: Orlanth Thunderous STR: 18, CON: 12, SIZ: 15, DEX: 12, INT: 16, POW: 10, CHA: 10, Derived Stats: Magic Points: 10, Damage Bonus: +1D6, Hit Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Devotion (Orlanth) 60%, Honor 60%, Reputation 15%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Loyalty (Sartar) 60%, Cults: Orlanth Thunderous - Initiate - Rune Points: 3 Runes: Fire/Sky 20%, Air 100%, Earth 40%, Stasis 10%, Harmony 75%, Disorder 25%, Fertility 50%, Man 55%, Beast 45%, Death 50%, Illusion 50%, Movement 90%, Truth 50%, Skills: Medium Shield 95%, Broadsword 90%, Orate 80%, Insight (Human) 60%, Speak (Heortling) 60%, Manage Household 55%, Worship (Orlanth) 50%, Climb 45%, Spirit Combat 45%, Jump 41%, Customs (Heortling) 40%, Farm 35%, Large Shield 35%, Grapple 35% Spirit Magic: Heal (2pts), Strength (0pts), Protection (0pts), Detect Trap (0pts), Detect Enemies (0pts) Rune Spells: Summon Elemental (1pts), Dismiss Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: Dagger 35% 1D4+2+1D6 SR 8 6/6 HP Broadsword 90% 1D8+1+1D6 SR 6 12/12 HP 2H Battle Axe 30% 1D8+2+1D6 SR 7 8/8 HP Medium Shield 95% 1D4+1D6 SR 7 12/12 HP Composite Bow 25% 1D8+1 SR 3 7/7 HP Rng 100 Thrown Dagger 20% 1D4+1D3 SR 3 6/6 HP Rng 20 Light Crossbow 35% 2D4+2 SR 3 6/6 HP Rng 100 Thrown Javelin 30% 1D10+1D3 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 6 5/5 HP (16-18) - L Arm Armor: 6 4/4 HP (13-15) - R Arm Armor: 6 4/4 HP (12) - Chest Armor: 6 6/6 HP (9-11) - Abdomen Armor: 6 5/5 HP (5-8) - L Leg Armor: 6 5/5 HP (1-4) - R Leg Armor: 6 5/5 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,