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Barl Harstanstan Twice-Slower
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Stat Block
--- Barl Harstanstan Twice-Slower --- Runes: Moon Illusion Death Type: Player Character Homeland: Lunar Tarsh Occupation: Heavy Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Barl Harstanstan Twice-Slower is Reckless and Joyful. He is a Heroic adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 9 (45%) Size: 15 (75%) Dexterity: 11 (55%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 11 (55%) Derived Stats: DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 10 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Leader) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% Reputation 18% Love (Family) 60% **Cults: Seven Mothers - Initiate - Rune Points: 3 Elemental Runes: Air 60% Moon 90% Darkness 40% Power Runes: Illusion 85% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 22% Drive (Chariot) 5% Jump 33% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 30% Speak (Heortling) 0% Speak (New Pelorian) 70% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 20% Customs (Heortling) 0% Customs (Lunar Provincial) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 50% First Aid 30% Game 20% Herd 10% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (New Pelorian) 55% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 35% Battle Axe 15% Broadsword 15% Dagger 45% Fist 30% Grapple 55% Greatsword 10% Kick 20% Kopis 25% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 35% Elf Bow 10% Javelin 75% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 85% Medium Shield 30% Small Shield 20% Spirit Magic: Dispel Magic (2pts) Second Sight (3pts) Shimmer (1pts) Firearrow (2pts) Detect Life (1pts) Countermagic (1pts) Rune Spells: Reflection (1pts) Summon Earth Elemental (1pts) Summon Water Elemental (1pts) Melee Attacks: Dagger 45% 1D4+2+1D4 SR 8 6/6 HP Large Shield 85% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Thrown Javelin 75% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts) Studded leather skirt (3pts) Plate greaves & vambraces (6pts) Closed helmet (5pts) Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing 20 L in coins War booty worth 2xD100 L
** Barl Harstanstan Twice-Slower ** Runes: Moon Illusion Death Homeland: Lunar Tarsh, Occupation: Heavy Infantry, Initiate of Cult: Seven Mothers STR: 10, CON: 9, SIZ: 15, DEX: 11, INT: 13, POW: 11, CHA: 11, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Loyalty (Leader) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Reputation 18%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Seven Mothers - Initiate - Rune Points: 3 Runes: Darkness 40%, Air 60%, Moon 90%, Illusion 85%, Death 85%, Skills: Large Shield 85%, Javelin 75%, Speak (New Pelorian) 70%, Read/Write (New Pelorian) 55%, Grapple 55%, Battle 55%, Farm 50%, Dagger 45%, Listen 40%, Climb 40%, Scan 40%, Dagger, Throwing 35%, Spirit Combat 35%, Homeland Lore (Local) 35% Spirit Magic: Shimmer (1pts), Firearrow (2pts), Detect Life (1pts), Countermagic (1pts), Dispel Magic (2pts), Second Sight (3pts) Rune Spells: Summon Earth Elemental (1pts), Summon Water Elemental (1pts), Reflection (1pts) Attacks: Dagger 45% 1D4+2+1D4 SR 8 6/6 HP Large Shield 85% 1D6+1D4 SR 7 16/16 HP Thrown Javelin 75% 1D10+1D2 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 7 4/4 HP (16-18) - L Arm Armor: 7 3/3 HP (13-15) - R Arm Armor: 7 3/3 HP (12) - Chest Armor: 7 5/5 HP (9-11) - Abdomen Armor: 7 4/4 HP (5-8) - L Leg Armor: 7 4/4 HP (1-4) - R Leg Armor: 7 4/4 HP Equipment: Heavy scale hauberk or disk plate cuirass (5pts), Studded leather skirt (3pts), Plate greaves & vambraces (6pts), Closed helmet (5pts), Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, 20 L in coins, War booty worth 2xD100 L,