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Koranth
Full Character
Stat Block
--- Koranth --- Runes: Harmony Death Earth Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Koranth is Flustered and Small-Minded. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 14 (70%) Size: 8 (40%) Dexterity: 12 (60%) Intelligence: 11 (55%) Power: 9 (45%) Charisma: 9 (45%) Derived Stats: Damage Bonus: 0 Hit Points: 13 Healing Rate: 3 Magic Points: 9 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Loyalty (Shaker Temple) 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Temple) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Earth 60% Fire/Sky 20% Moon 10% Power Runes: Death 75% Harmony 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 10% Orate 10% Sing 20% Speak (Heortling) 0% Speak (New Pelorian) 80% Speak (Tarshite) 20% Speak (Tradetalk) 10% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 40% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 30% Customs (Heortling) 0% Customs (Lunar Provincial) 25% Elder Race Lore (Elves) 5% Evaluate 10% Farm 35% First Aid 25% Game 15% Herd 5% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Manage Household 10% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (New Pelorian) 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 5% Treat Poison 5% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 50% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 35% Scan 35% Search 25% Track 5% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 30% Battle Axe 10% Broadsword 10% Dagger 50% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 55% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 50% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 20% **Shield (+0%)** Large Shield 30% Medium Shield 60% Small Shield 15% Spirit Magic: Repair (2pts) Lightwall (2pts) Bladesharp (1pts) Rune Spells: Summon Earth Elemental (1pts) Melee Attacks: Medium Shield 60% 1D4 SR 8 12/12 HP Dagger 50% 1D4+2 SR 9 6/6 HP Ranged Attacks: Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Koranth ** Runes: Harmony Death Earth Homeland: Lunar Tarsh, Occupation: Light Infantry, Initiate of Cult: Seven Mothers STR: 13, CON: 14, SIZ: 8, DEX: 12, INT: 11, POW: 9, CHA: 9, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Earth 60%, Fire/Sky 20%, Moon 10%, Death 75%, Harmony 75%, Skills: Speak (New Pelorian) 80%, Medium Shield 60%, Kopis 55%, Dagger 50%, Worship (Seven Mothers) 50%, Composite Bow 50%, Climb 40%, Battle 40%, Jump 36%, Scan 35%, Listen 35%, Farm 35%, Spirit Combat 35%, 2H Spear 30% Spirit Magic: Repair (2pts), Lightwall (2pts), Bladesharp (1pts) Rune Spells: Summon Earth Elemental (1pts) Attacks: Dagger 50% 1D4+2 SR 9 6/6 HP Medium Shield 60% 1D4 SR 8 12/12 HP Composite Bow 50% 1D8+1 SR 3 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,