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Deral Orlonil Harg
Full Character
Stat Block
--- Deral Orlonil Harg --- Runes: Death Illusion Fire/Sky Type: Player Character Homeland: Lunar Tarsh Occupation: Light Infantry Initiate of Cult: Seven Mothers Standard of Living: Free Income: 60 L Ransom: 500 L Description: Deral Orlonil Harg is Responsible and Loudmouth. He is a Common adventurer. (He/Him) Stats: Strength: 16 (80%) Constitution: 12 (60%) Size: 13 (65%) Dexterity: 9 (45%) Intelligence: 18 (90%) Power: 10 (50%) Charisma: 13 (65%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Temple) 60% Loyalty (Shaker Temple) 60% **Cults: Seven Mothers - Initiate - Rune Points: 1 Elemental Runes: Earth 40% Darkness 20% Fire/Sky 60% Moon 10% Power Runes: Death 75% Illusion 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 18% Drive (Chariot) 5% Jump 27% Ride (Horse) 5% Swim 15% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 20% Orate 20% Sing 30% Speak (Heortling) 0% Speak (New Pelorian) 80% Speak (Tarshite) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 60% Bureacracy 0% Celestial Lore 20% Cult Lore (Orlanth) 0% Cult Lore (Seven Mothers) 25% Customs (Heortling) 0% Customs (Lunar Provincial) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 45% First Aid 35% Game 25% Herd 15% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (New Pelorian) 25% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Seven Mothers) 35% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 15% 2H Axe 15% 2H Hammer 25% 2H Mace 20% 2H Spear 40% Battle Axe 20% Broadsword 20% Dagger 70% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 30% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 60% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 50% Medium Shield 70% Small Shield 25% Spirit Magic: Befuddle (2pts) Fanaticism (1pts) Detect Spirit (1pts) Rune Spells: Dismiss Water Elemental (1pts) Melee Attacks: Dagger 70% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 70% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Sling 60% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Deral Orlonil Harg ** Runes: Death Illusion Fire/Sky Homeland: Lunar Tarsh, Occupation: Light Infantry, Initiate of Cult: Seven Mothers STR: 16, CON: 12, SIZ: 13, DEX: 9, INT: 18, POW: 10, CHA: 13, Derived Stats: Damage Bonus: +1D4, Hit Points: 13, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Unit) 60%, Loyalty (Temple) 60%, Loyalty (Shaker Temple) 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Cults: Seven Mothers - Initiate - Rune Points: 1 Runes: Moon 10%, Earth 40%, Darkness 20%, Fire/Sky 60%, Illusion 75%, Death 75%, Skills: Speak (New Pelorian) 80%, Medium Shield 70%, Dagger 70%, Sling 60%, Battle 60%, Large Shield 50%, Scan 45%, Farm 45%, Listen 45%, Climb 40%, Homeland Lore (Local) 40%, 2H Spear 40%, Fist 35%, Crossbows 35% Spirit Magic: Befuddle (2pts), Fanaticism (1pts), Detect Spirit (1pts) Rune Spells: Dismiss Water Elemental (1pts) Attacks: Dagger 70% 1D4+2+1D4 SR 9 6/6 HP Medium Shield 70% 1D4+1D4 SR 8 12/12 HP Sling 60% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 3 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,