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Ivarnala Arella
Full Character
Stat Block
--- Ivarnala Arella --- Runes: Movement Moon Type: Player Character Homeland: Durulz (Ducks) Occupation: Light Infantry Initiate of Cult: High King Elf Standard of Living: Free Income: 60 L Ransom: 500 L Description: Ivarnala Arella is Pensive and Motivated. She is a Common adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 6 (30%) Size: 5 (25%) Dexterity: 16 (80%) Intelligence: 13 (65%) Power: 15 (75%) Charisma: 12 (60%) Derived Stats: Healing Rate: 1 Magic Points: 15 Spirit Damage: 1D6+1 DEX Strike Rank: 1 SIZ Strike Rank: 3 Damage Bonus: 0 Hit Points: 5 Movement: Ground: 5 Water: 8 Passions & Reputations: Loyalty (Clan) 60% Loyalty (Unit) 60% Loyalty (Tribe) 60% Devotion (Aldrya) 60% Reputation 10% Love (Family) 60% **Cults: High King Elf - Initiate - Rune Points: 1 Elemental Runes: Earth 20% Darkness 40% Air 10% Moon 60% Power Runes: Movement 75% Condition Runes: Skills: **Agility (+5%)** Boat 35% Climb 45% Dodge 37% Drive (Chariot) 10% Jump 53% Ride (Horse) 0% Swim 95% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 25% Intimidate 15% Intrigue 5% Orate 10% Sing 50% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (High King Elf) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 30% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (High King Elf) 25% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+15%)** Hide 35% Move Quietly 35% **Melee (+10%)** 1H Axe 30% 1H Hammer 20% 1H Mace 25% 1H Spear 60% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 60% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 30% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 30% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 80% Medium Shield 40% Small Shield 25% Spirit Magic: Strength (2pts) Second Sight (3pts) Spirit Screen (1pts) Rune Spells: Chameleon (2pts) Melee Attacks: Dagger 60% 1D4+2 SR 8 6/6 HP Large Shield 80% 1D6 SR 7 16/16 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 2/2 HP (16-18) - L Arm Armor: 3 1/1 HP (13-15) - R Arm Armor: 3 1/1 HP (12) - Chest Armor: 3 3/3 HP (9-11) - Abdomen Armor: 3 2/2 HP (5-8) - L Leg Armor: 3 2/2 HP (1-4) - R Leg Armor: 3 2/2 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Ivarnala Arella ** Runes: Movement Moon Homeland: Durulz (Ducks), Occupation: Light Infantry, Initiate of Cult: High King Elf STR: 11, CON: 6, SIZ: 5, DEX: 16, INT: 13, POW: 15, CHA: 12, Derived Stats: Damage Bonus: 0, Hit Points: 5, Magic Points: 15, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Unit) 60%, Loyalty (Tribe) 60%, Devotion (Aldrya) 60%, Cults: High King Elf - Initiate - Rune Points: 1 Runes: Earth 20%, Darkness 40%, Air 10%, Moon 60%, Movement 75%, Skills: Swim 95%, Large Shield 80%, 1H Spear 60%, Dagger 60%, Jump 53%, Sing 50%, Climb 45%, Battle 45%, Spirit Combat 40%, Listen 40%, Scan 40%, Medium Shield 40%, Dodge 37%, Hide 35% Spirit Magic: Strength (2pts), Second Sight (3pts), Spirit Screen (1pts) Rune Spells: Chameleon (2pts) Attacks: Dagger 60% 1D4+2 SR 8 6/6 HP Large Shield 80% 1D6 SR 7 16/16 HP Light Crossbow 35% 2D4+2 SR 1 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 2/2 HP (16-18) - L Arm Armor: 3 1/1 HP (13-15) - R Arm Armor: 3 1/1 HP (12) - Chest Armor: 3 3/3 HP (9-11) - Abdomen Armor: 3 2/2 HP (5-8) - L Leg Armor: 3 2/2 HP (1-4) - R Leg Armor: 3 2/2 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,