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Heortakt Mad-Heavy-Wyr
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--- Heortakt Mad-Heavy-Wyr --- Runes: Man Harmony Earth Type: Player Character Homeland: Durulz (Ducks) Occupation: Light Infantry Initiate of Cult: Pavis Standard of Living: Free Income: 60 L Ransom: 500 L Description: Heortakt Mad-Heavy-Wyr is Cold and Intimidating. He is a Common adventurer. (He/Him) Stats: Strength: 7 (35%) Constitution: 12 (60%) Size: 3 (15%) Dexterity: 13 (65%) Intelligence: 16 (80%) Power: 7 (35%) Charisma: 8 (40%) Derived Stats: Damage Bonus: -1D4 Hit Points: 10 Healing Rate: 2 Magic Points: 7 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 3 Movement: Ground: 5 Water: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% **Cults: Pavis - Initiate - Rune Points: 1 Elemental Runes: Fire/Sky 20% Air 10% Earth 60% Power Runes: Man 75% Harmony 75% Condition Runes: Skills: **Agility (+10%)** Boat 40% Climb 50% Dodge 36% Drive (Chariot) 15% Jump 49% Ride (Horse) 0% Swim 100% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 20% Intimidate 10% Intrigue 0% Orate 5% Sing 15% Speak (Heortling) 0% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 45% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Pavis) 20% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 55% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (-5%)** Meditate 20% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Pavis) 30% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Masonary (Stone) 122% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+20%)** Hide 40% Move Quietly 40% **Melee (+10%)** 1H Axe 20% 1H Hammer 35% 1H Mace 35% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 80% Dagger 60% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 40% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 70% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (1pts) Rune Spells: Divination (1pts) Melee Attacks: Large Shield 70% 1D6-1D4 SR 8 16/16 HP Dagger 60% 1D4+2-1D4 SR 9 6/6 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Heortakt Mad-Heavy-Wyr ** Runes: Man Harmony Earth Homeland: Durulz (Ducks), Occupation: Light Infantry, Initiate of Cult: Pavis STR: 7, CON: 12, SIZ: 3, DEX: 13, INT: 16, POW: 7, CHA: 8, Derived Stats: Damage Bonus: -1D4, Hit Points: 10, Magic Points: 7, Movement- Ground: 5, Water: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Cults: Pavis - Initiate - Rune Points: 1 Runes: Earth 60%, Fire/Sky 20%, Air 10%, Harmony 75%, Man 75%, Skills: Masonary (Stone) 122%, Swim 100%, Broadsword 80%, Large Shield 70%, Dagger 60%, First Aid 55%, Climb 50%, Jump 49%, Battle 45%, Medium Shield 40%, Hide 40%, Move Quietly 40%, Scan 40%, Listen 40% Spirit Magic: Heal (1pts) Rune Spells: Divination (1pts) Attacks: Dagger 60% 1D4+2-1D4 SR 9 6/6 HP Large Shield 70% 1D6-1D4 SR 8 16/16 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 3 4/4 HP (16-18) - L Arm Armor: 3 3/3 HP (13-15) - R Arm Armor: 3 3/3 HP (12) - Chest Armor: 3 5/5 HP (9-11) - Abdomen Armor: 3 4/4 HP (5-8) - L Leg Armor: 3 4/4 HP (1-4) - R Leg Armor: 3 4/4 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,