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Victor
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Stat Block
--- Victor --- Runes: Fire/Sky Man Fertility Type: Player Character Homeland: Grazelands Occupation: Light Cavalry Initiate of Cult: Yelm Standard of Living: Free Income: 60 L Ransom: 500 L Description: Stats: Strength: 14 (70%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 17 (85%) Intelligence: 17 (85%) Power: 13 (65%) Charisma: 10 (50%) Derived Stats: Hit Points: 14 Healing Rate: 3 Magic Points: 13 Spirit Damage: 1D6 DEX Strike Rank: 1 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Love (Familia) 60% Loyalty (Clan) 70% Loyalty (Queen) 60% Loyalty (Feathered Horse Queen) 60% Honor 80% **Cults: Yelm - Initiate - Rune Points: 3 Elemental Runes: Earth 50% Fire/Sky 90% Moon 40% Power Runes: Movement 50% Beast 25% Harmony 50% Illusion 50% Stasis 50% Death -25% Disorder 50% Fertility 75% Man 75% Truth 50% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 44% Drive (Chariot) 15% Jump 61% Ride (Horse) 120% Ride (Horse) 120% Swim 25% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 40% Sing 45% Speak (Firespeech) 25% Speak (Pure Horse Tongue) 55% Speak (Tradetalk) 15% **Knowledge (+10%)** Animal Lore 15% Battle 60% Celestial Lore 15% Cult Lore (Yelm) 35% Customs (Grazeland Pony Breeders) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 20% First Aid 55% Game 25% Herd 50% Homeland Lore (Local) 40% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Spirit Combat 40% Worship (Yelm) 35% **Manipulation (+20%)** Conceal 25% Craft (Arms) 30% Devise 25% Play Instrument 25% Sleight 30% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 55% Search 35% Track 15% **Stealth (+15%)** Hide 25% Move Quietly 25% **Melee (+20%)** 1H Axe 30% 1H Hammer 30% 1H Mace 35% 1H Spear 25% 2H Axe 25% 2H Hammer 25% 2H Mace 30% 2H Spear 65% Battle Axe 30% Broadsword 90% Dagger 45% Fist 45% Grapple 45% Greatsword 25% Kick 35% Kopis 30% Lance 25% Pike 35% Quarterstaff 35% Rapier 25% Shortsword 30% Whip 25% **Ranged (+20%)** Arbalest 30% Axe, Throwing 30% Composite Bow 80% Crossbows 45% Dagger, Throwing 25% Elf Bow 25% Javelin 30% Pole Lasso 25% Rock 35% Self Bow 25% Sling 25% Staff Sling 30% Throwing Dagger 30% Thrown Axe 30% **Shield (+20%)** Large Shield 35% Medium Shield 95% Small Shield 50% Spirit Magic: Heal (2pts) Light (1pts) Mobility (1pts) Speedart (1pts) Rune Spells: Shield (1pts) Sunspear (3pts) Heal Body (3pts) Melee Attacks: Lance 65% 1D10+1+1D4 SR 3 10/10 HP Dagger 45% 1D4+2+1D4 SR 7 6/6 HP Broadsword 90% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 95% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Composite Bow 80% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Open helm (4 pts) Riding Animal Appropriate weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2x1D100 L
** Victor ** Runes: Fire/Sky Man Fertility Homeland: Grazelands, Occupation: Light Cavalry, Initiate of Cult: Yelm STR: 14, CON: 13, SIZ: 13, DEX: 17, INT: 17, POW: 13, CHA: 10, Derived Stats: Hit Points: 14, Magic Points: 13, Damage Bonus: +1D4, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Loyalty (Feathered Horse Queen) 60%, Honor 80%, Reputation 10%, Love (Family) 60%, Love (Familia) 60%, Loyalty (Clan) 70%, Loyalty (Queen) 60%, Cults: Yelm - Initiate - Rune Points: 3 Runes: Fire/Sky 90%, Moon 40%, Earth 50%, Beast 25%, Harmony 50%, Illusion 50%, Movement 50%, Stasis 50%, Disorder 50%, Fertility 75%, Man 75%, Truth 50%, Skills: Ride (Horse) 120%, Ride (Horse) 120%, Medium Shield 95%, Broadsword 90%, Composite Bow 80%, 2H Spear 65%, Jump 61%, Battle 60%, First Aid 55%, Speak (Pure Horse Tongue) 55%, Scan 55%, Climb 50%, Herd 50%, Small Shield 50% Spirit Magic: Heal (2pts), Light (1pts), Mobility (1pts), Speedart (1pts) Rune Spells: Heal Body (3pts), Shield (1pts), Sunspear (3pts) Attacks: Lance 65% 1D10+1+1D4 SR 3 10/10 HP Dagger 45% 1D4+2+1D4 SR 7 6/6 HP Broadsword 90% 1D8+1+1D4 SR 5 12/12 HP Medium Shield 95% 1D4+1D4 SR 6 12/12 HP Composite Bow 80% 1D8+1 SR 1 7/7 HP Rng 100 Hit Locations: (19-20) - Head Armor: 4 5/5 HP (16-18) - L Arm Armor: 3 4/4 HP (13-15) - R Arm Armor: 3 4/4 HP (12) - Chest Armor: 3 6/6 HP (9-11) - Abdomen Armor: 3 5/5 HP (5-8) - L Leg Armor: 3 5/5 HP (1-4) - R Leg Armor: 3 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Open helm (4 pts), Riding Animal, Appropriate weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2x1D100 L,