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Etasdottir
Full Character
Stat Block
--- Etasdottir --- Runes: Air Truth Movement Type: Player Character Homeland: Sartar Occupation: Priest Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Etasdottir is Tasteful and Expansive. She is a Heroic adventurer. (She/Her) Stats: Strength: 10 (50%) Constitution: 9 (45%) Size: 14 (70%) Dexterity: 12 (60%) Intelligence: 15 (75%) Power: 16 (80%) Charisma: 10 (50%) Derived Stats: Hit Points: 10 Healing Rate: 2 Magic Points: 16 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Reputation 21% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 90% Moon 60% Fire/Sky 40% Power Runes: Truth 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 75% Dodge 24% Drive (Chariot) 5% Jump 71% Ride (Horse) 10% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 25% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 35% Sing 60% Speak (Heortling) 0% Speak (Stormspeech) 35% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 45% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 25% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 65% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 45% Small Shield 20% Spirit Magic: Protection (1pts) Detect Enemies (1pts) Heal (6pts) Disruption (1pts) Fanaticism (1pts) Rune Spells: Flight (1pts) Wind Warp (1pts) Increase/Decrease Wind (1pts) Melee Attacks: Grapple 30% Special SR 9 0/0 HP Medium Shield 45% 1D4 SR 8 12/12 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts) Heavy scale hauberk (5pts) Cuirboilli greaves & vambraces (3pts) Artifacts & regalia of diety Noble clothing worth 60 L Cultural weapons One riding animal 160 L in coin 450 L in jewelry, vessels and luxury goods
** Etasdottir ** Runes: Air Truth Movement Homeland: Sartar, Occupation: Priest, Initiate of Cult: Orlanth Adventurous STR: 10, CON: 9, SIZ: 14, DEX: 12, INT: 15, POW: 16, CHA: 10, Derived Stats: Damage Bonus: 0, Hit Points: 10, Magic Points: 16, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Reputation 21%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Fire/Sky 40%, Air 90%, Moon 60%, Truth 85%, Movement 85%, Skills: Climb 75%, Jump 71%, Meditate 65%, Spirit Combat 65%, Sing 60%, Homeland Lore (Local) 45%, Medium Shield 45%, Farm 45%, Speak (Stormspeech) 35%, Orate 35%, Customs (Heortling) 30%, Grapple 30%, Large Shield 30%, Dagger 30% Spirit Magic: Detect Enemies (1pts), Heal (6pts), Disruption (1pts), Fanaticism (1pts), Protection (1pts) Rune Spells: Wind Warp (1pts), Increase/Decrease Wind (1pts), Flight (1pts) Attacks: Grapple 30% Special SR 9 0/0 HP Medium Shield 45% 1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 6 4/4 HP (16-18) - L Arm Armor: 6 3/3 HP (13-15) - R Arm Armor: 6 3/3 HP (12) - Chest Armor: 6 5/5 HP (9-11) - Abdomen Armor: 6 4/4 HP (5-8) - L Leg Armor: 6 4/4 HP (1-4) - R Leg Armor: 6 4/4 HP Equipment: Open helmet (4pts), Heavy scale hauberk (5pts), Cuirboilli greaves & vambraces (3pts), Artifacts & regalia of diety, Noble clothing worth 60 L, Cultural weapons, One riding animal, 160 L in coin, 450 L in jewelry, vessels and luxury goods,