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Barrik
Full Character
Stat Block
--- Barrik --- Runes: Air Fertility Movement Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Orlanth Adventurous Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Barrik is Uncoordinated and Penitent. He is a Heroic adventurer. (He/Him) Stats: Strength: 12 (60%) Constitution: 9 (45%) Size: 10 (50%) Dexterity: 14 (70%) Intelligence: 17 (85%) Power: 15 (75%) Charisma: 15 (75%) Derived Stats: Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 9 Healing Rate: 2 Magic Points: 15 Movement: Ground: 8 Passions & Reputations: Loyalty (Clan) 70% Loyalty (Tribe) 60% Devotion (Orlanth) 60% Reputation 11% Love (Family) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 40% Fire/Sky 60% Power Runes: Fertility 85% Movement 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 33% Drive (Chariot) 10% Jump 97% Ride (Horse) 15% Swim 20% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 50% Sing 40% Speak (Heortling) 0% Speak (Stormspeech) 30% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 55% Battle 20% Bureacracy 0% Celestial Lore 25% Cult Lore (Orlanth) 35% Customs (Heortling) 0% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 20% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 25% Treat Disease 15% Treat Poison 15% **Magic (+5%)** Meditate 30% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 25% **Manipulation (+15%)** Conceal 30% Craft (Arms) 25% Devise 20% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 70% Search 35% Track 45% **Stealth (+15%)** Hide 35% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 25% 1H Mace 30% 1H Spear 30% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 40% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 90% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 55% Small Shield 30% Spirit Magic: Mobility (1pts) Bladesharp (1pts) Demoralize (2pts) Protection (5pts) Detect Enemies (1pts) Rune Spells: Shield (1pts) Summons of Evil (3pts) Dismiss Elemental (1pts) Melee Attacks: Grapple 40% Special SR 8 0/0 HP Medium Shield 55% 1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 90% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 3/3 HP (16-18) - L Arm Armor: 2 2/2 HP (13-15) - R Arm Armor: 2 2/2 HP (12) - Chest Armor: 2 4/4 HP (9-11) - Abdomen Armor: 2 3/3 HP (5-8) - L Leg Armor: 2 3/3 HP (1-4) - R Leg Armor: 2 3/3 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Barrik ** Runes: Air Fertility Movement Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Orlanth Adventurous STR: 12, CON: 9, SIZ: 10, DEX: 14, INT: 17, POW: 15, CHA: 15, Derived Stats: Magic Points: 15, Damage Bonus: 0, Hit Points: 9, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Devotion (Orlanth) 60%, Reputation 11%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Air 90%, Earth 40%, Fire/Sky 60%, Fertility 85%, Movement 85%, Skills: Jump 97%, Javelin 90%, Scan 70%, Animal Lore 55%, Medium Shield 55%, Climb 55%, Orate 50%, Listen 45%, Track 45%, Large Shield 40%, Sing 40%, Farm 40%, Spirit Combat 40%, Grapple 40% Spirit Magic: Mobility (1pts), Bladesharp (1pts), Demoralize (2pts), Protection (5pts), Detect Enemies (1pts) Rune Spells: Shield (1pts), Summons of Evil (3pts), Dismiss Elemental (1pts) Attacks: Grapple 40% Special SR 8 0/0 HP Medium Shield 55% 1D4 SR 7 12/12 HP Thrown Javelin 90% 1D10 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 3/3 HP (16-18) - L Arm Armor: 2 2/2 HP (13-15) - R Arm Armor: 2 2/2 HP (12) - Chest Armor: 2 4/4 HP (9-11) - Abdomen Armor: 2 3/3 HP (5-8) - L Leg Armor: 2 3/3 HP (1-4) - R Leg Armor: 2 3/3 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,