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Lonyr Korsdottir
Full Character
Stat Block
--- Lonyr Korsdottir --- Runes: Air Death Movement Type: Player Character Homeland: Sartar Occupation: Hunter Initiate of Cult: Orlanth Adventurous Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Lonyr Korsdottir is Draconian and Unhappy. She is a Heroic adventurer. (She/Her) Stats: Strength: 14 (70%) Constitution: 14 (70%) Size: 18 (90%) Dexterity: 13 (65%) Intelligence: 15 (75%) Power: 11 (55%) Charisma: 7 (35%) Derived Stats: Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 60% Reputation 7% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Air 90% Darkness 40% Fire/Sky 60% Power Runes: Movement 85% Death 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 26% Drive (Chariot) 5% Jump 39% Ride (Horse) 10% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 10% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 20% Sing 50% Speak (Heortling) 45% Speak (Stormspeech) 15% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 50% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 40% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 25% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 25% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 65% Search 30% Track 50% **Stealth (+0%)** Hide 20% Move Quietly 10% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 55% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 80% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 65% Small Shield 25% Spirit Magic: Disruption (1pts) Protection (8pts) Detect Enemies (1pts) Rune Spells: Increase/Decrease Wind (1pts) Summon Elemental (1pts) Dismiss Elemental (1pts) Melee Attacks: Grapple 35% Special+1D4 SR 7 0/0 HP Medium Shield 65% 1D4+1D4 SR 6 12/12 HP Ranged Attacks: Sling 80% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Lonyr Korsdottir ** Runes: Air Death Movement Homeland: Sartar, Occupation: Hunter, Initiate of Cult: Orlanth Adventurous STR: 14, CON: 14, SIZ: 18, DEX: 13, INT: 15, POW: 11, CHA: 7, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 7%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Air 90%, Darkness 40%, Fire/Sky 60%, Movement 85%, Death 85%, Skills: Sling 80%, Medium Shield 65%, Scan 65%, Battle Axe 55%, Track 50%, Sing 50%, Listen 50%, Animal Lore 50%, Speak (Heortling) 45%, Climb 40%, Cult Lore (Orlanth) 40%, Jump 39%, Fist 35%, Dagger 35% Spirit Magic: Disruption (1pts), Protection (8pts), Detect Enemies (1pts) Rune Spells: Summon Elemental (1pts), Dismiss Elemental (1pts), Increase/Decrease Wind (1pts) Attacks: Grapple 35% Special+1D4 SR 7 0/0 HP Medium Shield 65% 1D4+1D4 SR 6 12/12 HP Sling 80% 1D8 SR 2 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 2 6/6 HP (16-18) - L Arm Armor: 2 5/5 HP (13-15) - R Arm Armor: 2 5/5 HP (12) - Chest Armor: 2 7/7 HP (9-11) - Abdomen Armor: 2 6/6 HP (5-8) - L Leg Armor: 2 6/6 HP (1-4) - R Leg Armor: 2 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,