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Nata the Outsider
Full Character
Stat Block
--- Nata the Outsider --- Runes: Air Man Movement Type: Player Character Homeland: Sartar Occupation: Noble Initiate of Cult: Orlanth Adventurous Standard of Living: Noble Income: 200 L Ransom: 1000 L Description: Nata the Outsider is Plotting and Trustworthy. She is a Heroic adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 11 (55%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 13 (65%) Power: 12 (60%) Charisma: 12 (60%) Derived Stats: Magic Points: 12 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 12 Healing Rate: 2 Movement: Ground: 8 Passions & Reputations: Reputation 25% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Leader) 60% Devotion (Orlanth) 60% **Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Elemental Runes: Earth 40% Fire/Sky 60% Air 90% Power Runes: Man 85% Movement 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 24% Drive (Chariot) 5% Jump 46% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 15% Orate 70% Sing 30% Speak (Heortling) 0% Speak (Stormspeech) 20% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Customs (Heortling) 40% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 15% Game 20% Herd 20% Homeland Lore (Local) 45% Library Use 0% Lore (Local) 0% Manage Household 70% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 85% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 35% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 20% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 25% Thrown Axe 15% **Shield (+5%)** Large Shield 85% Medium Shield 35% Small Shield 20% Spirit Magic: Bladesharp (7pts) Demoralize (2pts) Rune Spells: Leap (1pts) Shield (1pts) Summon Elemental (1pts) Melee Attacks: Dagger 85% 1D4+2+1D4 SR 8 6/6 HP Large Shield 85% 1D6+1D4 SR 7 16/16 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 4/4 HP (16-18) - L Arm Armor: 8 3/3 HP (13-15) - R Arm Armor: 8 3/3 HP (12) - Chest Armor: 8 5/5 HP (9-11) - Abdomen Armor: 8 4/4 HP (5-8) - L Leg Armor: 8 4/4 HP (1-4) - R Leg Armor: 8 4/4 HP Equipment: Bronze cuirass (6pts) Bronze greaves (6pts) Closed helmet (5pts) cultural weapons two riding animals noble clothing (60L) 200 L in coing 450 L in jewelry, vessels and luxury goods
** Nata the Outsider ** Runes: Air Man Movement Homeland: Sartar, Occupation: Noble, Initiate of Cult: Orlanth Adventurous STR: 13, CON: 11, SIZ: 15, DEX: 12, INT: 13, POW: 12, CHA: 12, Derived Stats: Magic Points: 12, Damage Bonus: +1D4, Hit Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 Passions: Reputation 25%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Devotion (Orlanth) 60%, Cults: Orlanth Adventurous - Initiate - Rune Points: 3 Runes: Fire/Sky 60%, Air 90%, Earth 40%, Man 85%, Movement 85%, Skills: Dagger 85%, Large Shield 85%, Orate 70%, Manage Household 70%, Climb 50%, Jump 46%, Homeland Lore (Local) 45%, Spirit Combat 45%, Customs (Heortling) 40%, Farm 35%, Insight (Human) 35%, Rapier 35%, Medium Shield 35%, Sing 30% Spirit Magic: Demoralize (2pts), Bladesharp (7pts) Rune Spells: Leap (1pts), Shield (1pts), Summon Elemental (1pts) Attacks: Dagger 85% 1D4+2+1D4 SR 8 6/6 HP Large Shield 85% 1D6+1D4 SR 7 16/16 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 8 4/4 HP (16-18) - L Arm Armor: 8 3/3 HP (13-15) - R Arm Armor: 8 3/3 HP (12) - Chest Armor: 8 5/5 HP (9-11) - Abdomen Armor: 8 4/4 HP (5-8) - L Leg Armor: 8 4/4 HP (1-4) - R Leg Armor: 8 4/4 HP Equipment: Bronze cuirass (6pts), Bronze greaves (6pts), Closed helmet (5pts), cultural weapons, two riding animals, noble clothing (60L), 200 L in coing, 450 L in jewelry, vessels and luxury goods,