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Ara Manyr Farsdottir
Full Character
Stat Block
--- Ara Manyr Farsdottir --- Runes: Man Truth Earth Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Pavis Standard of Living: Free Income: 60 L Ransom: 500 L Description: Ara Manyr Farsdottir is Cold and Nonchalant. She is a Heroic adventurer. (She/Her) Stats: Strength: 13 (65%) Constitution: 15 (75%) Size: 14 (70%) Dexterity: 12 (60%) Intelligence: 13 (65%) Power: 14 (70%) Charisma: 12 (60%) Derived Stats: Hit Points: 16 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 3 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Loyalty (Leader) 60% Reputation 18% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Pavis - Initiate - Rune Points: 3 Elemental Runes: Earth 80% Air 50% Power Runes: Truth 85% Man 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 24% Drive (Chariot) 5% Jump 36% Ride (Horse) 5% Swim 15% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 15% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 0% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 55% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Pavis) 20% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 30% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 25% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Pavis) 25% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Masonary (Stone) 107% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 40% Scan 40% Search 30% Track 10% **Stealth (+0%)** Hide 20% Move Quietly 20% **Melee (+5%)** 1H Axe 15% 1H Hammer 50% 1H Mace 20% 1H Spear 45% 2H Axe 20% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 25% Broadsword 80% Dagger 80% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 55% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 85% Small Shield 20% Spirit Magic: Heal (4pts) Strength (2pts) Glue (2pts) Rune Spells: Divination (1pts) Heal Wound (1pts) Summon Darkness Elemental (Small) (1pts) Melee Attacks: Broadsword 80% 1D8+1+1D4 SR 7 12/12 HP Medium Shield 85% 1D4+1D4 SR 8 12/12 HP Ranged Attacks: Sling 55% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Ara Manyr Farsdottir ** Runes: Man Truth Earth Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Pavis STR: 13, CON: 15, SIZ: 14, DEX: 12, INT: 13, POW: 14, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 18%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Leader) 60%, Cults: Pavis - Initiate - Rune Points: 3 Runes: Earth 80%, Air 50%, Truth 85%, Man 85%, Skills: Masonary (Stone) 107%, Medium Shield 85%, Dagger 80%, Broadsword 80%, Battle 55%, Sling 55%, 1H Hammer 50%, 1H Spear 45%, Climb 40%, Listen 40%, Spirit Combat 40%, Scan 40%, Jump 36%, Farm 35% Spirit Magic: Glue (2pts), Heal (4pts), Strength (2pts) Rune Spells: Divination (1pts), Heal Wound (1pts), Summon Darkness Elemental (Small) (1pts) Attacks: Medium Shield 85% 1D4+1D4 SR 8 12/12 HP Broadsword 80% 1D8+1+1D4 SR 7 12/12 HP Sling 55% 1D8 SR 3 80/80 HP Rng 80 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,