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Arvale
Full Character
Stat Block
--- Arvale --- Runes: Harmony Man Earth Type: Player Character Homeland: Sartar Occupation: Light Infantry Initiate of Cult: Pavis Standard of Living: Free Income: 60 L Ransom: 500 L Description: Arvale is Savage and Squeamish. She is a Heroic adventurer. (She/Her) Stats: Strength: 11 (55%) Constitution: 14 (70%) Size: 12 (60%) Dexterity: 14 (70%) Intelligence: 15 (75%) Power: 18 (90%) Charisma: 13 (65%) Derived Stats: Damage Bonus: 0 Hit Points: 15 Healing Rate: 3 Magic Points: 18 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Honor 60% Reputation 22% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Pavis - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 10% Moon 60% Earth 80% Power Runes: Man 85% Harmony 85% Condition Runes: Skills: **Agility (+10%)** Boat 15% Climb 50% Dodge 38% Drive (Chariot) 15% Jump 62% Ride (Horse) 15% Swim 25% **Communication (+10%)** Act 15% Art 15% Bargain 15% Charm 25% Dance 25% Disguise 15% Fast Talk 15% Intimidate 25% Intrigue 15% Orate 20% Sing 30% Speak (Heortling) 70% Speak (Tradetalk) 20% **Knowledge (+10%)** Alchemy 0% Animal Lore 15% Battle 50% Bureacracy 0% Celestial Lore 15% Cult Lore (Orlanth) 0% Cult Lore (Pavis) 40% Customs (Heortling) 35% Elder Race Lore (Elves) 15% Evaluate 20% Farm 40% First Aid 105% Game 25% Herd 25% Homeland Lore (Local) 40% Library Use 0% Lore (Local) 0% Manage Household 20% Mineral Lore 15% Peaceful Cut 20% Plant Lore 15% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 35% Treat Disease 15% Treat Poison 15% **Magic (+10%)** Meditate 15% Prepare Corpse 20% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 45% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Pavis) 30% **Manipulation (+15%)** Conceal 20% Craft (Arms) 25% Devise 20% Masonary (Stone) 142% Play Instrument 20% Sleight 25% **Perception (+10%)** Insight (Species) 30% Listen 45% Scan 45% Search 35% Track 15% **Stealth (+5%)** Hide 25% Move Quietly 25% **Melee (+15%)** 1H Axe 25% 1H Hammer 40% 1H Mace 30% 1H Spear 55% 2H Axe 20% 2H Hammer 20% 2H Mace 25% 2H Spear 30% Battle Axe 35% Broadsword 40% Dagger 90% Fist 40% Grapple 40% Greatsword 20% Kick 30% Kopis 25% Lance 20% Pike 30% Quarterstaff 30% Rapier 20% Shortsword 25% Whip 20% **Ranged (+15%)** Arbalest 25% Axe, Throwing 25% Composite Bow 20% Crossbows 40% Dagger, Throwing 20% Elf Bow 20% Javelin 35% Pole Lasso 20% Rock 30% Self Bow 20% Sling 30% Staff Sling 25% Throwing Dagger 25% Thrown Axe 25% **Shield (+15%)** Large Shield 40% Medium Shield 95% Small Shield 30% Spirit Magic: Heal (8pts) Strength (2pts) Rune Spells: Heal Wound (1pts) Summon Darkness Elemental (Small) (1pts) Heal Body (3pts) Melee Attacks: Dagger 90% 1D4+2 SR 8 6/6 HP Medium Shield 95% 1D4 SR 7 12/12 HP Ranged Attacks: Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts) Cuirboilli greaves & vambraces (3 pts) Composite helm (3 pts) Weapons 1D3 distinctive scars Sleeping roll Good clothing War booty worth 2xD100 L
** Arvale ** Runes: Harmony Man Earth Homeland: Sartar, Occupation: Light Infantry, Initiate of Cult: Pavis STR: 11, CON: 14, SIZ: 12, DEX: 14, INT: 15, POW: 18, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 15, Magic Points: 18, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 Passions: Honor 60%, Reputation 22%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Cults: Pavis - Initiate - Rune Points: 3 Runes: Earth 80%, Darkness 40%, Air 10%, Moon 60%, Man 85%, Harmony 85%, Skills: Masonary (Stone) 142%, First Aid 105%, Medium Shield 95%, Dagger 90%, Speak (Heortling) 70%, Jump 62%, 1H Spear 55%, Battle 50%, Climb 50%, Spirit Combat 45%, Listen 45%, Scan 45%, Homeland Lore (Local) 40%, Farm 40% Spirit Magic: Heal (8pts), Strength (2pts) Rune Spells: Heal Body (3pts), Heal Wound (1pts), Summon Darkness Elemental (Small) (1pts) Attacks: Medium Shield 95% 1D4 SR 7 12/12 HP Dagger 90% 1D4+2 SR 8 6/6 HP Light Crossbow 40% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 5/5 HP (16-18) - L Arm Armor: 5 4/4 HP (13-15) - R Arm Armor: 5 4/4 HP (12) - Chest Armor: 5 6/6 HP (9-11) - Abdomen Armor: 5 5/5 HP (5-8) - L Leg Armor: 5 5/5 HP (1-4) - R Leg Armor: 5 5/5 HP Equipment: Linothorax (3 pts), Cuirboilli greaves & vambraces (3 pts), Composite helm (3 pts), Weapons, 1D3 distinctive scars, Sleeping roll, Good clothing, War booty worth 2xD100 L,