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Keortorm-Boy
Full Character
Stat Block
--- Keortorm-Boy --- Runes: Harmony Man Earth Type: Player Character Homeland: Prax: Bison Riders Occupation: Hunter Initiate of Cult: Waha Standard of Living: Poor Income: 40 L Ransom: 250 L Description: Keortorm-Boy is Relents and Spiteful. He is a Common adventurer. (He/Him) Stats: Strength: 10 (50%) Constitution: 17 (85%) Size: 14 (70%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 10 (50%) Charisma: 14 (70%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 18 Healing Rate: 3 Magic Points: 10 Spirit Damage: 1D6 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Reputation 5% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Devotion (Waha) 60% Loyalty (Tribe) 60% **Cults: Waha - Initiate - Rune Points: 1 Elemental Runes: Air 10% Earth 60% Darkness 20% Power Runes: Harmony 75% Man 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Bison) 40% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 20% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 15% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 40% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Waha) 20% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 15% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 60% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 20% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 65% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Waha) 40% **Manipulation (+5%)** Conceal 20% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 50% Scan 40% Search 30% Track 40% **Stealth (+0%)** Hide 20% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 25% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 65% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 30% Small Shield 20% Spirit Magic: Heal (2pts) Vigor (2pts) Detect Spirit (1pts) Rune Spells: Shield (1pts) Melee Attacks: Grapple 30% Special SR 9 0/0 HP Medium Shield 30% 1D4 SR 8 12/12 HP Ranged Attacks: Thrown Javelin 65% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons Hunting animal Snares Furs worth 120 L
** Keortorm-Boy ** Runes: Harmony Man Earth Homeland: Prax: Bison Riders, Occupation: Hunter, Initiate of Cult: Waha STR: 10, CON: 17, SIZ: 14, DEX: 10, INT: 13, POW: 10, CHA: 14, Derived Stats: Damage Bonus: 0, Hit Points: 18, Magic Points: 10, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Devotion (Waha) 60%, Loyalty (Tribe) 60%, Reputation 5%, Hate (Chaos) 60%, Cults: Waha - Initiate - Rune Points: 1 Runes: Air 10%, Earth 60%, Darkness 20%, Man 75%, Harmony 75%, Skills: Spirit Combat 65%, Javelin 65%, Peaceful Cut 60%, Speak (Praxian) 55%, Listen 50%, Worship (Waha) 40%, Climb 40%, Scan 40%, Herd 40%, Track 40%, Ride (Bison) 40%, Animal Lore 40%, Homeland Lore (Local) 35%, Crossbows 30% Spirit Magic: Heal (2pts), Vigor (2pts), Detect Spirit (1pts) Rune Spells: Shield (1pts) Attacks: Grapple 30% Special SR 9 0/0 HP Medium Shield 30% 1D4 SR 8 12/12 HP Thrown Javelin 65% 1D10 SR 3 8/8 HP Rng 20 Hit Locations: (19-20) - Head 6/6 HP (16-18) - L Arm 5/5 HP (13-15) - R Arm 5/5 HP (12) - Chest 7/7 HP (9-11) - Abdomen 6/6 HP (5-8) - L Leg 6/6 HP (1-4) - R Leg 6/6 HP Equipment: Cultural Weapons, Hunting animal, Snares, Furs worth 120 L,