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Dermakt the Outsider
Full Character
Stat Block
--- Dermakt the Outsider --- Runes: Air Disorder Man Type: Player Character Homeland: Prax: Bison Riders Occupation: Merchant Initiate of Cult: Waha Standard of Living: Free Income: 500 L Ransom: 500 L Description: Dermakt the Outsider is Frantic and Lunatic. They is a Heroic adventurer. (They/Them) Stats: Strength: 9 (45%) Constitution: 13 (65%) Size: 13 (65%) Dexterity: 10 (50%) Intelligence: 16 (80%) Power: 11 (55%) Charisma: 15 (75%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 14 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6+1 DEX Strike Rank: 3 Movement: Ground: 8 Passions & Reputations: Devotion (Waha) 60% Loyalty (Tribe) 60% Reputation 13% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% **Cults: Waha - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 40% Power Runes: Disorder 85% Man 85% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 40% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Bison) 40% Ride (Horse) 5% Swim 15% **Communication (+5%)** Act 10% Art 10% Bargain 40% Charm 20% Dance 15% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 70% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 55% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Waha) 20% Customs (Bison Tribe) 30% Customs (Heortling) 15% Elder Race Lore (Elves) 10% Evaluate 45% Farm 15% First Aid 15% Game 20% Herd 40% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Manage Household 70% Mineral Lore 10% Peaceful Cut 90% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 80% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Waha) 20% **Manipulation (+5%)** Conceal 10% Craft (Arms) 15% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Human) 35% Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 10% 2H Axe 10% 2H Hammer 10% 2H Mace 15% 2H Spear 20% Battle Axe 15% Broadsword 25% Dagger 30% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 25% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 10% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 20% Medium Shield 30% Small Shield 20% Spirit Magic: Slow (1pts) Protection (4pts) Countermagic (3pts) Second Sight (3pts) Rune Spells: Shield (1pts) Discorporation (1pts) Dismiss Earth Elemental (1pts) Melee Attacks: Medium Shield 30% 1D4 SR 8 12/12 HP Grapple 30% Special SR 9 0/0 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials Fine clothes worth 40 L Cultural weapons 500 L in goods 150 L in coins Small statuette of trade god Broad-rimmed leather hat (1 pt) Leather greaves (1 pt) leather vambraces (1 pt) Linothorax (3 pts) Staff
** Dermakt the Outsider ** Runes: Air Disorder Man Homeland: Prax: Bison Riders, Occupation: Merchant, Initiate of Cult: Waha STR: 9, CON: 13, SIZ: 13, DEX: 10, INT: 16, POW: 11, CHA: 15, Derived Stats: Magic Points: 11, Damage Bonus: 0, Hit Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 Passions: Love (Family) 60%, Loyalty (Clan) 60%, Devotion (Waha) 60%, Loyalty (Tribe) 60%, Reputation 13%, Hate (Chaos) 60%, Cults: Waha - Initiate - Rune Points: 3 Runes: Air 90%, Earth 40%, Disorder 85%, Man 85%, Skills: Peaceful Cut 90%, Spirit Combat 80%, Sing 70%, Manage Household 70%, Speak (Praxian) 55%, Speak (Tradetalk) 55%, Evaluate 45%, Bargain 40%, Climb 40%, Ride (Bison) 40%, Herd 40%, Homeland Lore (Local) 35%, Insight (Human) 35%, Survival 30% Spirit Magic: Countermagic (3pts), Second Sight (3pts), Slow (1pts), Protection (4pts) Rune Spells: Shield (1pts), Discorporation (1pts), Dismiss Earth Elemental (1pts) Attacks: Grapple 30% Special SR 9 0/0 HP Medium Shield 30% 1D4 SR 8 12/12 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Writing implements & materials, Fine clothes worth 40 L, Cultural weapons, 500 L in goods, 150 L in coins, Small statuette of trade god, Broad-rimmed leather hat (1 pt), Leather greaves (1 pt), leather vambraces (1 pt), Linothorax (3 pts), Staff,