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Entesdottir
Full Character
Stat Block
--- Entesdottir --- Runes: Movement Man Moon Type: Player Character Homeland: Prax: Bison Riders Occupation: Herder Initiate of Cult: Waha Standard of Living: Poor Income: 60 L Ransom: 500 L Description: Entesdottir is Horrible and Introspective. They is a Heroic adventurer. (They/Them) Stats: Strength: 9 (45%) Constitution: 12 (60%) Size: 13 (65%) Dexterity: 8 (40%) Intelligence: 16 (80%) Power: 14 (70%) Charisma: 13 (65%) Derived Stats: Hit Points: 13 Healing Rate: 2 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 4 SIZ Strike Rank: 2 Damage Bonus: 0 Movement: Ground: 8 Passions & Reputations: Reputation 11% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Khan) 60% Loyalty (Tribe) 60% **Cults: Waha - Initiate - Rune Points: 3 Elemental Runes: Moon 80% Earth 40% Fire/Sky 60% Air 10% Power Runes: Man 85% Movement 85% Condition Runes: Skills: **Agility (-5%)** Boat 0% Climb 45% Dodge 11% Drive (Chariot) 0% Jump 19% Ride (Bison) 35% Ride (Horse) 0% Swim 10% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 40% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 45% Speak (Heortling) 0% Speak (Praxian) 55% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 20% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Waha) 20% Customs (Bison Tribe) 30% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 15% First Aid 25% Game 20% Herd 95% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 120% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 30% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 85% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Waha) 25% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 40% Search 30% Track 20% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 5% 2H Axe 5% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 10% Broadsword 20% Dagger 35% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 20% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 5% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 50% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 15% Medium Shield 35% Small Shield 15% Spirit Magic: Spirit Screen (1pts) Slow (1pts) Speedart (1pts) Protection (2pts) Second Sight (3pts) Detect Spirit (1pts) Rune Spells: Shield (1pts) Axis Mundi (1pts) Summon Cult Spirit (1pts) Melee Attacks: Dagger 35% 1D4+2 SR 10 6/6 HP Medium Shield 35% 1D4 SR 9 12/12 HP Ranged Attacks: Thrown Javelin 50% 1D10 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons Herd animals worth 120 L Staff Herding animal
** Entesdottir ** Runes: Movement Man Moon Homeland: Prax: Bison Riders, Occupation: Herder, Initiate of Cult: Waha STR: 9, CON: 12, SIZ: 13, DEX: 8, INT: 16, POW: 14, CHA: 13, Derived Stats: Damage Bonus: 0, Hit Points: 13, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Tribe) 60%, Reputation 11%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Khan) 60%, Cults: Waha - Initiate - Rune Points: 3 Runes: Fire/Sky 60%, Air 10%, Moon 80%, Earth 40%, Movement 85%, Man 85%, Skills: Peaceful Cut 120%, Herd 95%, Spirit Combat 85%, Speak (Praxian) 55%, Javelin 50%, Sing 45%, Climb 45%, Scan 40%, Dance 40%, Medium Shield 35%, Homeland Lore (Local) 35%, Dagger 35%, Ride (Bison) 35%, Customs (Bison Tribe) 30% Spirit Magic: Speedart (1pts), Protection (2pts), Second Sight (3pts), Detect Spirit (1pts), Spirit Screen (1pts), Slow (1pts) Rune Spells: Shield (1pts), Axis Mundi (1pts), Summon Cult Spirit (1pts) Attacks: Dagger 35% 1D4+2 SR 10 6/6 HP Medium Shield 35% 1D4 SR 9 12/12 HP Thrown Javelin 50% 1D10 SR 4 8/8 HP Rng 20 Hit Locations: (19-20) - Head Armor: 2 5/5 HP (16-18) - L Arm Armor: 2 4/4 HP (13-15) - R Arm Armor: 2 4/4 HP (12) - Chest Armor: 2 6/6 HP (9-11) - Abdomen Armor: 2 5/5 HP (5-8) - L Leg Armor: 2 5/5 HP (1-4) - R Leg Armor: 2 5/5 HP Equipment: Cultural Weapons, Herd animals worth 120 L, Staff, Herding animal,