The Cradle of Heroes
Open Content
All Heroes
Crafted Heroes
Random Heroes
Factions
Encounters
Backgrounds
Homelands
Occupations
Cults
About
Login
Login
Register
Login with Google
Search
Arsulva Today
Full Character
Stat Block
--- Arsulva Today --- Runes: Air Beast Death Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Storm Bull Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Arsulva Today is Useful and Petty. She is a Heroic adventurer. (She/Her) Stats: Strength: 12 (60%) Constitution: 17 (85%) Size: 12 (60%) Dexterity: 15 (75%) Intelligence: 16 (80%) Power: 14 (70%) Charisma: 14 (70%) Derived Stats: SIZ Strike Rank: 2 Damage Bonus: 0 Hit Points: 17 Healing Rate: 3 Magic Points: 14 Spirit Damage: 1D6+1 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Reputation 7% Hate (Chaos) 60% Love (Family) 60% Loyalty (Band) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Air 90% Earth 60% Darkness 40% Power Runes: Beast 85% Death 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 55% Dodge 35% Drive (Chariot) 10% Jump 75% Ride (Horse) 15% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 20% Disguise 10% Fast Talk 10% Intimidate 55% Intrigue 10% Orate 15% Sing 25% Speak (Heortling) 80% Speak (Tradetalk) 15% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 40% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 50% Treat Disease 10% Treat Poison 10% **Magic (+5%)** Meditate 10% Prepare Corpse 15% Sense Assassin 0% Sense Chaos 25% Sorcery (Spell) 0% Spirit Combat 40% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 25% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+10%)** Hide 50% Move Quietly 20% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 50% 1H Spear 35% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 60% Dagger 65% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 25% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 15% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 45% Medium Shield 40% Small Shield 25% Spirit Magic: Heal (2pts) Demoralize (2pts) Dispel Magic (5pts) Rune Spells: Berserker (2pts) Impede Chaos (1pts) Dismiss Air Elemental (1pts) Melee Attacks: Dagger 65% 1D4+2 SR 8 6/6 HP Large Shield 45% 1D6 SR 7 16/16 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Arsulva Today ** Runes: Air Beast Death Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Storm Bull STR: 12, CON: 17, SIZ: 12, DEX: 15, INT: 16, POW: 14, CHA: 14, Derived Stats: Damage Bonus: 0, Hit Points: 17, Magic Points: 14, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 Passions: Loyalty (Tribe) 60%, Reputation 7%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Band) 60%, Loyalty (Clan) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 90%, Earth 60%, Darkness 40%, Beast 85%, Death 85%, Skills: Speak (Heortling) 80%, Jump 75%, Dagger 65%, Broadsword 60%, Climb 55%, Intimidate 55%, 1H Mace 50%, Survival 50%, Hide 50%, Large Shield 45%, Medium Shield 40%, Cult Lore (Storm Bull) 40%, Spirit Combat 40%, Homeland Lore (Local) 35% Spirit Magic: Heal (2pts), Demoralize (2pts), Dispel Magic (5pts) Rune Spells: Berserker (2pts), Impede Chaos (1pts), Dismiss Air Elemental (1pts) Attacks: Dagger 65% 1D4+2 SR 8 6/6 HP Large Shield 45% 1D6 SR 7 16/16 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,