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Jaransson
Full Character
Stat Block
--- Jaransson --- Runes: Air Beast Death Type: Player Character Homeland: Sartar Occupation: Bandit Initiate of Cult: Storm Bull Standard of Living: Destitute Income: 0 L Ransom: 0 L Description: Jaransson is Warm Hearted and Disagreeable. He is a Heroic adventurer. (He/Him) Stats: Strength: 15 (75%) Constitution: 15 (75%) Size: 16 (80%) Dexterity: 13 (65%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 12 (60%) Derived Stats: SIZ Strike Rank: 1 Damage Bonus: +1D4 Hit Points: 16 Healing Rate: 3 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 2 Movement: Ground: 8 Passions & Reputations: Hate (Authority) 60% Reputation 11% Hate (Chaos) 60% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 60% **Cults: Storm Bull - Initiate - Rune Points: 3 Elemental Runes: Darkness 40% Air 90% Power Runes: Death 85% Beast 85% Condition Runes: Skills: **Agility (+5%)** Boat 10% Climb 45% Dodge 31% Drive (Chariot) 10% Jump 44% Ride (Horse) 15% Swim 20% **Communication (+0%)** Act 5% Art 5% Bargain 5% Charm 15% Dance 15% Disguise 5% Fast Talk 5% Intimidate 75% Intrigue 5% Orate 10% Sing 20% Speak (Heortling) 60% Speak (Tradetalk) 10% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Orlanth) 0% Cult Lore (Storm Bull) 20% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 20% Homeland Lore (Local) 35% Library Use 0% Lore (Animal) 15% Lore (Local) 0% Manage Household 15% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 75% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 20% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Orlanth) 0% Worship (Storm Bull) 20% **Manipulation (+10%)** Conceal 15% Craft (Arms) 20% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 30% Search 30% Track 20% **Stealth (+5%)** Hide 45% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 25% 2H Mace 75% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 30% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 75% Small Shield 25% Spirit Magic: Demoralize (2pts) Detect Enemies (1pts) Heal (3pts) Rune Spells: Summon Air Elemental (1pts) Dismiss Air Elemental (1pts) Berserker (2pts) Melee Attacks: Medium Shield 75% 1D4+1D4 SR 6 12/12 HP Two-handed Mace 75% 1D8+2+1D4 SR 6 10/10 HP Ranged Attacks: Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons Hide or Quilted Skirt (2pts) Cuirboilli Cuirass (3pts) Sleeping Roll Booty worth 1D100 L
** Jaransson ** Runes: Air Beast Death Homeland: Sartar, Occupation: Bandit, Initiate of Cult: Storm Bull STR: 15, CON: 15, SIZ: 16, DEX: 13, INT: 13, POW: 11, CHA: 12, Derived Stats: Damage Bonus: +1D4, Hit Points: 16, Magic Points: 11, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 Passions: Reputation 11%, Hate (Chaos) 60%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Hate (Authority) 60%, Cults: Storm Bull - Initiate - Rune Points: 3 Runes: Air 90%, Darkness 40%, Beast 85%, Death 85%, Skills: 2H Mace 75%, Medium Shield 75%, Intimidate 75%, Survival 75%, Speak (Heortling) 60%, Hide 45%, Climb 45%, Jump 44%, Crossbows 35%, Homeland Lore (Local) 35%, Grapple 35%, Dagger 35%, Broadsword 35%, Spirit Combat 35% Spirit Magic: Demoralize (2pts), Detect Enemies (1pts), Heal (3pts) Rune Spells: Berserker (2pts), Summon Air Elemental (1pts), Dismiss Air Elemental (1pts) Attacks: Medium Shield 75% 1D4+1D4 SR 6 12/12 HP Two-handed Mace 75% 1D8+2+1D4 SR 6 10/10 HP Light Crossbow 35% 2D4+2 SR 2 6/6 HP Rng 100 Hit Locations: (19-20) - Head Armor: 5 6/6 HP (16-18) - L Arm Armor: 5 5/5 HP (13-15) - R Arm Armor: 5 5/5 HP (12) - Chest Armor: 5 7/7 HP (9-11) - Abdomen Armor: 5 6/6 HP (5-8) - L Leg Armor: 5 6/6 HP (1-4) - R Leg Armor: 5 6/6 HP Equipment: Cultural Weapons, Hide or Quilted Skirt (2pts), Cuirboilli Cuirass (3pts), Sleeping Roll, Booty worth 1D100 L,