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Keortar
Full Character
Stat Block
--- Keortar --- Runes: Fertility Harmony Darkness Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Ernalda Standard of Living: Free Income: 80 L Ransom: 500 L Description: Keortar is Disciplined and Capricious. He is a Common adventurer. (He/Him) Stats: Strength: 13 (65%) Constitution: 12 (60%) Size: 16 (80%) Dexterity: 10 (50%) Intelligence: 13 (65%) Power: 11 (55%) Charisma: 8 (40%) Derived Stats: Damage Bonus: +1D4 Hit Points: 13 Healing Rate: 2 Magic Points: 11 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 60% Loyalty (Clan) 60% Loyalty (Tribe) 70% Loyalty (Temple) 60% **Cults: Ernalda - Initiate - Rune Points: 1 Elemental Runes: Earth 20% Darkness 60% Fire/Sky 40% Air 10% Power Runes: Harmony 75% Fertility 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 50% Dodge 20% Drive (Chariot) 5% Jump 30% Ride (Horse) 5% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 30% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 5% Sing 55% Speak (Heortling) 45% Speak (Tradetalk) 5% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 25% Bureacracy 0% Celestial Lore 10% Cult Lore (Ernalda) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 35% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 0% Lore (Plant) 20% Manage Household 55% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 5% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Ernalda) 35% Worship (Orlanth) 0% **Manipulation (+5%)** Conceal 10% Craft (Arms) 30% Devise 10% Play Instrument 10% Sleight 15% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (+0%)** Hide 10% Move Quietly 10% **Melee (+5%)** 1H Axe 15% 1H Hammer 15% 1H Mace 20% 1H Spear 20% 2H Axe 10% 2H Hammer 10% 2H Mace 25% 2H Spear 20% Battle Axe 25% Broadsword 30% Dagger 45% Fist 30% Grapple 30% Greatsword 10% Kick 20% Kopis 15% Lance 10% Pike 20% Quarterstaff 20% Rapier 10% Shortsword 15% Whip 10% **Ranged (+5%)** Arbalest 15% Axe, Throwing 15% Composite Bow 10% Crossbows 30% Dagger, Throwing 10% Elf Bow 10% Javelin 25% Pole Lasso 10% Rock 20% Self Bow 10% Sling 20% Staff Sling 15% Throwing Dagger 15% Thrown Axe 15% **Shield (+5%)** Large Shield 30% Medium Shield 35% Small Shield 45% Spirit Magic: Slow (1pts) Vigor (2pts) Rune Spells: Gnome to Gargoyle (1pts) Melee Attacks: Dagger 45% 1D4+2+1D4 SR 8 6/6 HP Small Shield 45% 1D3+1D4 SR 7 8/8 HP Ranged Attacks: Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Keortar ** Runes: Fertility Harmony Darkness Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Ernalda STR: 13, CON: 12, SIZ: 16, DEX: 10, INT: 13, POW: 11, CHA: 8, Derived Stats: Magic Points: 11, Damage Bonus: +1D4, Hit Points: 13, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 11 12 13 Passions: Loyalty (Temple) 60%, Reputation 10%, Love (Family) 60%, Loyalty (Clan) 60%, Loyalty (Tribe) 70%, Cults: Ernalda - Initiate - Rune Points: 1 Runes: Earth 20%, Darkness 60%, Fire/Sky 40%, Air 10%, Harmony 75%, Fertility 75%, Skills: Sing 55%, Manage Household 55%, Climb 50%, Scan 50%, Speak (Heortling) 45%, Dagger 45%, Small Shield 45%, Spirit Combat 35%, Homeland Lore (Local) 35%, Farm 35%, Herd 35%, Medium Shield 35%, Worship (Ernalda) 35%, Crossbows 30% Spirit Magic: Slow (1pts), Vigor (2pts) Rune Spells: Gnome to Gargoyle (1pts) Attacks: Dagger 45% 1D4+2+1D4 SR 8 6/6 HP Small Shield 45% 1D3+1D4 SR 7 8/8 HP Light Crossbow 30% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 5/5 HP (16-18) - L Arm 4/4 HP (13-15) - R Arm 4/4 HP (12) - Chest 6/6 HP (9-11) - Abdomen 5/5 HP (5-8) - L Leg 5/5 HP (1-4) - R Leg 5/5 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),