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Darm Darkar Deep
Full Character
Stat Block
--- Darm Darkar Deep --- Runes: Fertility Illusion Moon Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Ernalda Standard of Living: Free Income: 80 L Ransom: 500 L Description: Darm Darkar Deep is Unappreciative and Wholesome. He is a Common adventurer. (He/Him) Stats: Strength: 14 (70%) Constitution: 9 (45%) Size: 14 (70%) Dexterity: 14 (70%) Intelligence: 15 (75%) Power: 12 (60%) Charisma: 15 (75%) Derived Stats: Hit Points: 10 Healing Rate: 2 Magic Points: 12 Spirit Damage: 1D6+1 DEX Strike Rank: 2 SIZ Strike Rank: 2 Damage Bonus: +1D4 Movement: Ground: 8 Passions & Reputations: Loyalty (Temple) 60% Reputation 10% Love (Family) 60% Loyalty (Clan) 70% Loyalty (Tribe) 60% **Cults: Ernalda - Initiate - Rune Points: 1 Elemental Runes: Darkness 20% Fire/Sky 40% Air 10% Moon 60% Power Runes: Illusion 75% Fertility 75% Condition Runes: Skills: **Agility (+5%)** Boat 20% Climb 55% Dodge 33% Drive (Chariot) 10% Jump 57% Ride (Horse) 10% Swim 20% **Communication (+5%)** Act 10% Art 10% Bargain 10% Charm 20% Dance 40% Disguise 10% Fast Talk 10% Intimidate 20% Intrigue 10% Orate 15% Sing 35% Speak (Heortling) 0% Speak (Tradetalk) 25% **Knowledge (+5%)** Alchemy 0% Animal Lore 10% Battle 15% Bureacracy 0% Celestial Lore 10% Cult Lore (Ernalda) 20% Cult Lore (Orlanth) 0% Customs (Heortling) 30% Elder Race Lore (Elves) 10% Evaluate 15% Farm 35% First Aid 25% Game 20% Herd 35% Homeland Lore (Local) 35% Library Use 0% Lore (Local) 20% Lore (Plant) 35% Manage Household 45% Mineral Lore 10% Peaceful Cut 15% Plant Lore 10% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 20% Treat Disease 10% Treat Poison 10% **Magic (+0%)** Meditate 25% Prepare Corpse 10% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 35% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Ernalda) 20% Worship (Orlanth) 0% **Manipulation (+10%)** Conceal 15% Craft (Arms) 35% Devise 15% Play Instrument 15% Sleight 20% **Perception (+5%)** Insight (Species) 25% Listen 30% Scan 50% Search 30% Track 10% **Stealth (+5%)** Hide 15% Move Quietly 15% **Melee (+10%)** 1H Axe 20% 1H Hammer 20% 1H Mace 25% 1H Spear 25% 2H Axe 15% 2H Hammer 15% 2H Mace 20% 2H Spear 25% Battle Axe 30% Broadsword 35% Dagger 35% Fist 35% Grapple 35% Greatsword 15% Kick 25% Kopis 20% Lance 15% Pike 25% Quarterstaff 25% Rapier 15% Shortsword 20% Whip 15% **Ranged (+10%)** Arbalest 20% Axe, Throwing 20% Composite Bow 15% Crossbows 35% Dagger, Throwing 15% Elf Bow 15% Javelin 55% Pole Lasso 15% Rock 25% Self Bow 15% Sling 25% Staff Sling 20% Throwing Dagger 20% Thrown Axe 20% **Shield (+10%)** Large Shield 35% Medium Shield 65% Small Shield 25% Spirit Magic: Heal (3pts) Second Sight (3pts) Rune Spells: Regrow Limb (2pts) Melee Attacks: Broadsword 35% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 65% 1D4+1D4 SR 7 12/12 HP Ranged Attacks: Thrown Javelin 55% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Darm Darkar Deep ** Runes: Fertility Illusion Moon Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Ernalda STR: 14, CON: 9, SIZ: 14, DEX: 14, INT: 15, POW: 12, CHA: 15, Derived Stats: Damage Bonus: +1D4, Hit Points: 10, Magic Points: 12, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 10 Passions: Reputation 10%, Love (Family) 60%, Loyalty (Clan) 70%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Ernalda - Initiate - Rune Points: 1 Runes: Air 10%, Moon 60%, Darkness 20%, Fire/Sky 40%, Illusion 75%, Fertility 75%, Skills: Medium Shield 65%, Jump 57%, Javelin 55%, Climb 55%, Scan 50%, Manage Household 45%, Dance 40%, Fist 35%, Spirit Combat 35%, Crossbows 35%, Herd 35%, Dagger 35%, Farm 35%, Homeland Lore (Local) 35% Spirit Magic: Heal (3pts), Second Sight (3pts) Rune Spells: Regrow Limb (2pts) Attacks: Broadsword 35% 1D8+1+1D4 SR 6 12/12 HP Medium Shield 65% 1D4+1D4 SR 7 12/12 HP Thrown Javelin 55% 1D10+1D2 SR 2 8/8 HP Rng 20 Hit Locations: (19-20) - Head 4/4 HP (16-18) - L Arm 3/3 HP (13-15) - R Arm 3/3 HP (12) - Chest 5/5 HP (9-11) - Abdomen 4/4 HP (5-8) - L Leg 4/4 HP (1-4) - R Leg 4/4 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),