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Jaran
Full Character
Stat Block
--- Jaran --- Runes: Harmony Fertility Water Type: Player Character Homeland: Sartar Occupation: Farmer Initiate of Cult: Ernalda Standard of Living: Free Income: 80 L Ransom: 500 L Description: Jaran is Depressed and Serene. He is a Common adventurer. (He/Him) Stats: Strength: 7 (35%) Constitution: 8 (40%) Size: 15 (75%) Dexterity: 12 (60%) Intelligence: 11 (55%) Power: 7 (35%) Charisma: 8 (40%) Derived Stats: Healing Rate: 2 Magic Points: 7 Spirit Damage: 1D6 DEX Strike Rank: 3 SIZ Strike Rank: 1 Damage Bonus: 0 Hit Points: 9 Movement: Ground: 8 Passions & Reputations: Reputation 10% Love (Family) 70% Loyalty (Clan) 60% Loyalty (Tribe) 60% Loyalty (Temple) 60% **Cults: Ernalda - Initiate - Rune Points: 1 Elemental Runes: Water 60% Darkness 20% Air 10% Earth 40% Power Runes: Harmony 75% Fertility 75% Condition Runes: Skills: **Agility (+0%)** Boat 5% Climb 60% Dodge 24% Drive (Chariot) 5% Jump 46% Ride (Horse) 10% Swim 15% **Communication (-5%)** Act 0% Art 0% Bargain 0% Charm 10% Dance 60% Disguise 0% Fast Talk 0% Intimidate 10% Intrigue 0% Orate 5% Sing 25% Speak (Heortling) 0% Speak (Tradetalk) 5% **Knowledge (+0%)** Alchemy 0% Animal Lore 5% Battle 10% Bureacracy 0% Celestial Lore 5% Cult Lore (Ernalda) 15% Cult Lore (Orlanth) 0% Customs (Heortling) 0% Elder Race Lore (Elves) 5% Evaluate 10% Farm 30% First Aid 20% Game 15% Herd 30% Homeland Lore (Local) 30% Library Use 0% Lore (Local) 0% Lore (Plant) 15% Manage Household 50% Mineral Lore 5% Peaceful Cut 10% Plant Lore 5% Read/Write (Old Tarsh) 0% Shiphandling 0% Survival 15% Treat Disease 5% Treat Poison 5% **Magic (-5%)** Meditate 15% Prepare Corpse 5% Sense Assassin 0% Sense Chaos 0% Sorcery (Spell) 0% Spirit Combat 30% Spirit Dance 0% Spirit Lore 0% Spirit Travel 0% Understand Herd Beast 0% Worship (Ernalda) 15% Worship (Orlanth) 0% **Manipulation (+0%)** Conceal 5% Craft (Arms) 10% Devise 5% Play Instrument 5% Sleight 10% **Perception (+0%)** Insight (Species) 20% Listen 25% Scan 45% Search 25% Track 5% **Stealth (-5%)** Hide 5% Move Quietly 5% **Melee (+0%)** 1H Axe 10% 1H Hammer 10% 1H Mace 15% 1H Spear 15% 2H Axe 20% 2H Hammer 5% 2H Mace 10% 2H Spear 15% Battle Axe 20% Broadsword 25% Dagger 25% Fist 25% Grapple 25% Greatsword 5% Kick 15% Kopis 10% Lance 5% Pike 15% Quarterstaff 15% Rapier 5% Shortsword 10% Whip 5% **Ranged (+0%)** Arbalest 10% Axe, Throwing 10% Composite Bow 15% Crossbows 25% Dagger, Throwing 5% Elf Bow 5% Javelin 20% Pole Lasso 5% Rock 15% Self Bow 5% Sling 5% Staff Sling 10% Throwing Dagger 10% Thrown Axe 10% **Shield (+0%)** Large Shield 25% Medium Shield 55% Small Shield 15% Spirit Magic: Strength (2pts) Second Sight (3pts) Rune Spells: Command (2pts) Melee Attacks: Medium Shield 55% 1D4 SR 7 12/12 HP Fist 25% 1D3 SR 8 0/0 HP Ranged Attacks: Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Foodstuffs and livestock worth 120 L Cultural Weapons Sickle Hammer Two draft oxen composite helm (3pts)
** Jaran ** Runes: Harmony Fertility Water Homeland: Sartar, Occupation: Farmer, Initiate of Cult: Ernalda STR: 7, CON: 8, SIZ: 15, DEX: 12, INT: 11, POW: 7, CHA: 8, Derived Stats: Damage Bonus: 0, Hit Points: 9, Magic Points: 7, Movement- Ground: 8, HP: -1 0 1 2 3 4 5 6 7 8 9 Passions: Reputation 10%, Love (Family) 70%, Loyalty (Clan) 60%, Loyalty (Tribe) 60%, Loyalty (Temple) 60%, Cults: Ernalda - Initiate - Rune Points: 1 Runes: Earth 40%, Water 60%, Darkness 20%, Air 10%, Harmony 75%, Fertility 75%, Skills: Climb 60%, Dance 60%, Medium Shield 55%, Manage Household 50%, Jump 46%, Scan 45%, Homeland Lore (Local) 30%, Farm 30%, Spirit Combat 30%, Herd 30%, Large Shield 25%, Sing 25%, Dagger 25%, Broadsword 25% Spirit Magic: Strength (2pts), Second Sight (3pts) Rune Spells: Command (2pts) Attacks: Fist 25% 1D3 SR 8 0/0 HP Medium Shield 55% 1D4 SR 7 12/12 HP Light Crossbow 25% 2D4+2 SR 3 6/6 HP Rng 100 Hit Locations: (19-20) - Head 3/3 HP (16-18) - L Arm 2/2 HP (13-15) - R Arm 2/2 HP (12) - Chest 4/4 HP (9-11) - Abdomen 3/3 HP (5-8) - L Leg 3/3 HP (1-4) - R Leg 3/3 HP Equipment: Foodstuffs and livestock worth 120 L, Cultural Weapons, Sickle, Hammer, Two draft oxen, composite helm (3pts),